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Good day, y'all! I'm making my very first mod, it's nearly finished and i've been doing great and having a lot of fun! But i'm having trouble with something... i need to call a function as soon as Wendy summon abigail, but can't find the event to specify that.

Does anyone know what event is attached to Abigail summoning or should i use another alternative to check if she has been summoned or not?

inst = wendy.lua

    inst:ListenForEvent("unknown_summoning_event", WendyModFunction)
1 hour ago, Rickzzs said:

wendy.components.ghostlybond.summon()

abigail tag:inlimbo

wendy tag:ghostfriend_summoned, ghostfriend_not_summoned (something like this)

Well, the tags and event listening didn't worked but you mentioning abigail's limbo state gave me an idea. I got her abigail.lua file, added the code inside her OnExitLimbo() function and it worked. Thanks!

Edited by Kaw_

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