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How to Get assets of current models of Game?


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Hi Sorry if this post is not here

I am trying to create a Client mod that will allow to get the necessary data to edit from the original game assets models.

 

To be more specific, I want to modify these models

 

https://dontstarve.fandom.com/wiki/Cave_Spider

https://dontstarve.fandom.com/wiki/Beehive#Killer_Bee_Hive (Killer bee hive)

https://dontstarve.fandom.com/wiki/Bee_Queen Floor where the Bee queen spawns

 

These models have small geometric figures very close to each other, this is a problem for people with trypophobia and for that reason I would like to create a new model with a solid color without those geometric figures.

 

How could I do that?

Thanks

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Here an example

 

Orig model

Cave_Spider.webp.71214c9dde6b9b8f13ff7a1c2e8243cd.webp

 

Possible suggested model (sorry for the colors i'm not good artist)

Cave_Spider_solid.png.9ced29d89898c4c923444113b5e27887.png

 

The idea is to eliminate the excess of geometric figures, on this case making the shell look "smooth".

 

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You could use the function AddPrefabPostInit to modify the assets of those entities.

Are you familiar with Lua the programming language? If not I'd recommend learning some basics first or you might find yourself struggling:wilson_curious:

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