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Life giving amulet change


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I don't know if this has already been suggested, but I think that reviving with the life giving amulet should give a temporary shield - similar to the one provided by the theulicite crown - instead of the current sleep effect it has on nearby mobs. In its current state, it the sleep effect doesn't even effect all mobs, and only those that are near by, meaning that what often happens is that mobs that haven't been put to sleep, or are mid animation, will often end up killing you as soon as you revive, wasting the amulet. This is especially bad with any bosses. I believe this change would make the life giving amulet a more reliable revival item, allowing players to retrieve dropped items and potentially run / reposition before just dying again. I would also suggest that this shield breaks as soon as the player attacks something.

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