NeoPurpleFire Posted February 2, 2023 Share Posted February 2, 2023 (edited) This is my first mod, no matter what I tried, the auto compile from the DS Mod tools simply would not compile, I tried using a friends computer and it worked fine but for me, never It's worth noting even though it compiled from the friends computer it would still crash the game upon pressing "generate world" in the world config I've been using this tutorial: https://youtu.be/dqQqnE671fk?t And the Extended Sample Character to try create a character, I've followed the tutorial as best I can, I even went back and did the whole thing from scratch a second time (minus the speech_loki because it is so long) I've got no idea what I've done wrong, below I've attached the zip of the current version (still early so no artwork or much has been done besides the basics to get it ready to be compiled) in hopes that someone has a semblance of a idea of what may be wrong, because I sure don't and I've ran out of options Edited March 20, 2023 by NeoPurpleFire Link to comment https://forums.kleientertainment.com/forums/topic/145901-dst-auto-compile-refuses-to-run-on-game-start-up/ Share on other sites More sharing options...
Haruhi Kawaii Posted February 3, 2023 Share Posted February 3, 2023 12 hours ago, NeoPurpleFire said: This is my first mod, no matter what I tried, the auto compile from the DS Mod tools simply would not compile, I tried using a friends computer and it worked fine but for me, never It's worth noting even though it compiled from the friends computer it would still crash the game upon pressing "generate world" in the world config I've been using this tutorial: https://youtu.be/dqQqnE671fk?t And the Extended Sample Character to try create a character, I've followed the tutorial as best I can, I even went back and did the whole thing from scratch a second time (minus the speech_loki because it is so long) I've got no idea what I've done wrong, below I've attached the zip of the current version (still early so no artwork or much has been done besides the basics to get it ready to be compiled) in hopes that someone has a semblance of a idea of what may be wrong, because I sure don't and I've ran out of options loki.zip 2.34 MB · 1 download Not sure about your mod maybe it's somewhere in the code and not anim, about DS Mod tools did you install the same drive as DST? Link to comment https://forums.kleientertainment.com/forums/topic/145901-dst-auto-compile-refuses-to-run-on-game-start-up/#findComment-1620013 Share on other sites More sharing options...
NeoPurpleFire Posted February 3, 2023 Author Share Posted February 3, 2023 2 minutes ago, Haruhi Kawaii said: Not sure about your mod maybe it's somewhere in the code and not anim, about DS Mod tools did you install the same drive as DST? They are both installed on the same drive in the same steam library, I've uninstalled the DS Mod tools and DST a few times to see if that was the issue to no avail as well Link to comment https://forums.kleientertainment.com/forums/topic/145901-dst-auto-compile-refuses-to-run-on-game-start-up/#findComment-1620014 Share on other sites More sharing options...
Haruhi Kawaii Posted February 4, 2023 Share Posted February 4, 2023 12 hours ago, NeoPurpleFire said: They are both installed on the same drive in the same steam library, I've uninstalled the DS Mod tools and DST a few times to see if that was the issue to no avail as well Can you try running this file to see if that fixes it? autocompiler.exe in Don't Starve Mod Tools/mod_tools Link to comment https://forums.kleientertainment.com/forums/topic/145901-dst-auto-compile-refuses-to-run-on-game-start-up/#findComment-1620081 Share on other sites More sharing options...
NeoPurpleFire Posted February 4, 2023 Author Share Posted February 4, 2023 10 minutes ago, Haruhi Kawaii said: Can you try running this file to see if that fixes it? autocompiler.exe in Don't Starve Mod Tools/mod_tools "The code execution cannot proceed because MSVCR100.dll was not found. Reinstalling the program may fix this problem" I've run this before and got the same message, I've uninstalled the mod tools and re installed it and it still doesn't seem to work Link to comment https://forums.kleientertainment.com/forums/topic/145901-dst-auto-compile-refuses-to-run-on-game-start-up/#findComment-1620085 Share on other sites More sharing options...
Haruhi Kawaii Posted February 4, 2023 Share Posted February 4, 2023 4 hours ago, NeoPurpleFire said: "The code execution cannot proceed because MSVCR100.dll was not found. Reinstalling the program may fix this problem" I've run this before and got the same message, I've uninstalled the mod tools and re installed it and it still doesn't seem to work ahh, that could be an issue related to Visual C++ Redistributable, please open the DST folder and run the DXSETUP file in the DXRedist folder and run the vcredist_x86 file in the VCRedist, if it still doesn't solve the problem, please download the Visual C++ Redistributable all in one here, it may require restart https://www.techpowerup.com/download/visual-c-redistributable-runtime-package-all-in-one/ Link to comment https://forums.kleientertainment.com/forums/topic/145901-dst-auto-compile-refuses-to-run-on-game-start-up/#findComment-1620094 Share on other sites More sharing options...
NeoPurpleFire Posted February 4, 2023 Author Share Posted February 4, 2023 (edited) 10 hours ago, Haruhi Kawaii said: ahh, that could be an issue related to Visual C++ Redistributable, please open the DST folder and run the DXSETUP file in the DXRedist folder and run the vcredist_x86 file in the VCRedist, if it still doesn't solve the problem, please download the Visual C++ Redistributable all in one here, it may require restart https://www.techpowerup.com/download/visual-c-redistributable-runtime-package-all-in-one/ I ran both the DXSETUP and vcredist_x86 files, and it changed nothing, it still just opens when I start the game and closes immediately followed by DST opening, I have tried the Visual C++ Redistributable already and it also did not work when I tried it before hand Edited February 4, 2023 by NeoPurpleFire Link to comment https://forums.kleientertainment.com/forums/topic/145901-dst-auto-compile-refuses-to-run-on-game-start-up/#findComment-1620134 Share on other sites More sharing options...
Haruhi Kawaii Posted February 4, 2023 Share Posted February 4, 2023 8 hours ago, NeoPurpleFire said: I ran both the DXSETUP and vcredist_x86 files, and it changed nothing, it still just opens when I start the game and closes immediately followed by DST opening, I have tried the Visual C++ Redistributable already and it also did not work when I tried it before hand That's weird, bump hoping to meet someone who can solve the problem Link to comment https://forums.kleientertainment.com/forums/topic/145901-dst-auto-compile-refuses-to-run-on-game-start-up/#findComment-1620167 Share on other sites More sharing options...
NeoPurpleFire Posted February 4, 2023 Author Share Posted February 4, 2023 12 minutes ago, Haruhi Kawaii said: That's weird, bump hoping to meet someone who can solve the problem Yeah, it is very weird, Idk what's been causing it and no amount of trying has resolved anything, thank you for your help, hopefully someone will come by and know the fix Link to comment https://forums.kleientertainment.com/forums/topic/145901-dst-auto-compile-refuses-to-run-on-game-start-up/#findComment-1620171 Share on other sites More sharing options...
NeoPurpleFire Posted February 15, 2023 Author Share Posted February 15, 2023 On 2/4/2023 at 11:58 PM, NeoPurpleFire said: Yeah, it is very weird, Idk what's been causing it and no amount of trying has resolved anything, thank you for your help, hopefully someone will come by and know the fix Little update, right now I have just entered Don't Starve Together to get that lovely new drop for Valentine's day, and I joked to myself "hahaha, wouldn't it be funny if the console thing worked"... Well I must be some sort of magician! As after about 10 days of doing nothing, it's suddenly started to auto compile and has indeed compiled my mod! I'm excited to continue work on my mod and at the same time, very, very confused So sorry I couldn't provide a conclusion if someone is having issues, the best thing seems to be just give it some time and ask around, don't be shy! 1 Link to comment https://forums.kleientertainment.com/forums/topic/145901-dst-auto-compile-refuses-to-run-on-game-start-up/#findComment-1620935 Share on other sites More sharing options...
madzohan Posted February 15, 2023 Share Posted February 15, 2023 (edited) 11 hours ago, NeoPurpleFire said: Little update, right now I have just entered Don't Starve Together to get that lovely new drop for Valentine's day, and I joked to myself "hahaha, wouldn't it be funny if the console thing worked"... Well I must be some sort of magician! As after about 10 days of doing nothing, it's suddenly started to auto compile and has indeed compiled my mod! I'm excited to continue work on my mod and at the same time, very, very confused So sorry I couldn't provide a conclusion if someone is having issues, the best thing seems to be just give it some time and ask around, don't be shy! LOL what if I say - you could trigger compiler manually anytime without running the game!? Press Win+X > choose "Run" > type "powershell" > then Ctrl+C & Ctrl+V & Enter from here to console line by line chdir "C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Mod Tools\mod_tools" $env:modsPath = "C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\mods\loki\exported" .\scml.exe "$env:modsPath\loki\loki.scml" "$env:modsPath\.." .\scml.exe "$env:modsPath\ghost_loki_build\ghost_loki_build.scml" "$env:modsPath\.." Edited February 15, 2023 by madzohan Link to comment https://forums.kleientertainment.com/forums/topic/145901-dst-auto-compile-refuses-to-run-on-game-start-up/#findComment-1620972 Share on other sites More sharing options...
NeoPurpleFire Posted February 25, 2023 Author Share Posted February 25, 2023 On 2/15/2023 at 12:05 PM, madzohan said: LOL what if I say - you could trigger compiler manually anytime without running the game!? Press Win+X > choose "Run" > type "powershell" > then Ctrl+C & Ctrl+V & Enter from here to console line by line chdir "C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Mod Tools\mod_tools" $env:modsPath = "C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\mods\loki\exported" .\scml.exe "$env:modsPath\loki\loki.scml" "$env:modsPath\.." .\scml.exe "$env:modsPath\ghost_loki_build\ghost_loki_build.scml" "$env:modsPath\.." Despite the fact it is now working flawlessly, I did in fact try to run it manually and it didn't do anything, it just sat there with the same line popping up that it did if it remained open when don't starve ran, weirdly Link to comment https://forums.kleientertainment.com/forums/topic/145901-dst-auto-compile-refuses-to-run-on-game-start-up/#findComment-1621918 Share on other sites More sharing options...
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