Jump to content

Unique skeleton models for player characters


Recommended Posts

Currently in the game when a player character dies they always leave generic skeleton model from the pool of 6 we currently have in the game. I think I would be neat if each character get their own skeleton model (out of the same 6 positions) the same way they have their own ghost model.  

For example: Webber's skeleton can have fangs instead of human teeth, Wurt's and Wortox's models can have their horns attached, Wickerbottom's can leave her glasses behind, Woodie's model can change into moose/goose/beaver skeletons based on what form he died as, etc. And Skulls should resemble the silhouette of the shape of the characters head.

I think Klei's skins team can easily implement this since there are already hundreds of model swap skins in the game, and skeleton models can be applied the same way in theory. Also would be neat to cycle view these skeletons in our curio cabinet like our ghosts.

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...