coldtotinos Posted December 1, 2022 Share Posted December 1, 2022 I've been trying to get these unfinished character sprites into the game to preview them but the compiler won't convert them. This is the log: Exporting jilt.zip Exporting Animation[################################] 1/1 Error Exporting C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\mods\jilt\exported\jilt\jilt.zip 'int' object is not subscriptableTraceback (most recent call last): File "C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Mod Tools\mod_tools\exported\..\tools\scripts\buildanimation.py", line 529, in <module> ExportBuild( endianstring, zip_file, buildxml, outzip, not results.skipantialias, results.platform, results.textureformat, results.hardalphatextureformat, results.force, results.ignoreexceptions ) File "C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Mod Tools\mod_tools\exported\..\tools\scripts\buildanimation.py", line 395, in ExportBuild img.regions = optimizeimage.GetImageRegions(img, 32) File "C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Mod Tools\mod_tools\tools\scripts\optimizeimage.py", line 156, in GetImageRegions rootNode = QuadTreeNode(img, None, 0, blocksize) File "C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Mod Tools\mod_tools\tools\scripts\optimizeimage.py", line 75, in __init__ childtypes = [ Analyze(im, childboxes[0]), File "C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Mod Tools\mod_tools\tools\scripts\optimizeimage.py", line 34, in Analyze if p[3] == 0: TypeError: 'int' object is not subscriptable This has started happening when I used krita for spritework, i've never dealt with it when i used paint net. It would be cool if the issue with my pngs were pointed out, here is my zip. jilt.zip Link to comment https://forums.kleientertainment.com/forums/topic/144982-autocompiler-not-compiling-character-sprites-zip/ Share on other sites More sharing options...
Haruhi Kawaii Posted December 2, 2022 Share Posted December 2, 2022 (edited) On 12/1/2022 at 11:16 AM, coldtotinos said: I've been trying to get these unfinished character sprites into the game to preview them but the compiler won't convert them. This is the log: Exporting jilt.zip Exporting Animation[################################] 1/1 Error Exporting C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\mods\jilt\exported\jilt\jilt.zip 'int' object is not subscriptableTraceback (most recent call last): File "C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Mod Tools\mod_tools\exported\..\tools\scripts\buildanimation.py", line 529, in <module> ExportBuild( endianstring, zip_file, buildxml, outzip, not results.skipantialias, results.platform, results.textureformat, results.hardalphatextureformat, results.force, results.ignoreexceptions ) File "C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Mod Tools\mod_tools\exported\..\tools\scripts\buildanimation.py", line 395, in ExportBuild img.regions = optimizeimage.GetImageRegions(img, 32) File "C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Mod Tools\mod_tools\tools\scripts\optimizeimage.py", line 156, in GetImageRegions rootNode = QuadTreeNode(img, None, 0, blocksize) File "C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Mod Tools\mod_tools\tools\scripts\optimizeimage.py", line 75, in __init__ childtypes = [ Analyze(im, childboxes[0]), File "C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Mod Tools\mod_tools\tools\scripts\optimizeimage.py", line 34, in Analyze if p[3] == 0: TypeError: 'int' object is not subscriptable This has started happening when I used krita for spritework, i've never dealt with it when i used paint net. It would be cool if the issue with my pngs were pointed out, here is my zip. jilt.zip 1.31 MB · 1 download Hello Can you fix the error here I just went through your zip file the error comes from hair and hair_hat folder Edited December 2, 2022 by Haruhi Kawaii Link to comment https://forums.kleientertainment.com/forums/topic/144982-autocompiler-not-compiling-character-sprites-zip/#findComment-1613157 Share on other sites More sharing options...
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