dgb0o0 Posted October 27, 2022 Share Posted October 27, 2022 Before I go in, I noticed the esctemplate's general size for everything is smaller compared to the vanilla ones. So I get that (despite the title) it's the template that's offset, not the hats. However, I assume changing the overall size of the sprites and rearranging its pivots is going to be a hellish process, so what I'm trying to do is resize or at least lower the hats so it doesn't hover over the character. Any help is appreciated. Link to comment https://forums.kleientertainment.com/forums/topic/144103-hat-is-too-big-and-floating-above-custom-character/ Share on other sites More sharing options...
TemporarySolutn Posted October 31, 2022 Share Posted October 31, 2022 (edited) there is a part in esctemplate that makes the character smaller and you can remove that which might help a little (I dont remember specifically what its called but it will have like a size and offset variable in a table) Edited October 31, 2022 by TemporarySolutn Link to comment https://forums.kleientertainment.com/forums/topic/144103-hat-is-too-big-and-floating-above-custom-character/#findComment-1605259 Share on other sites More sharing options...
Liquid Ocelot Posted October 31, 2022 Share Posted October 31, 2022 try inst.AnimState:SetHatOffset(0, 20),change the params to set hat symbol position offset Link to comment https://forums.kleientertainment.com/forums/topic/144103-hat-is-too-big-and-floating-above-custom-character/#findComment-1605287 Share on other sites More sharing options...
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