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Specifics of Wolfgang Insanity Aura?


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The fandom wiki states:

Quote

Insanity aura is 10% more effective to Wolfgang, this effect can changes from 10% to additional 100% depending on the number of friends and enemies that are within 16 metres.

Does anyone know how this is actually calculated though? Also is this all insanity auras or just monster insanity auras?

Each non-boss monster (excluding friendly spiders) adds 7.69% (or 1/13) to the effect, while each player or follower (including other players' followers in non-pvp) reduces by the same amount. Bosses add 23.08% (or 3/13.) It looks like there's a bug where monster players count both for and against, providing nothing. The effect is limited between 10% and 100%, so you can't reduce Wolfgang's default sanity aura penalty by adding more players or followers.

It affects all sanity auras. Nighttime insanity is 25% more effective on Wolfgang, which is reduced to 10% when near any player or follower (unaffected by monsters.)

Do chester, glommer, woby, abigail, critters, and/or kitcoons count as friendly followers?

Also, will you still get the bonus from non-monster followers from another player's bunnymen if they aggro onto you for carrying meat?

1 hour ago, S19TealPenguin said:

Do chester, glommer, woby, abigail, critters, and/or kitcoons count as friendly followers?

critters and kitcoons count as friendly followers

iirc chester and gloomer doesn't

I don't know if woby and abigail count

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