FurryEskimo Posted July 7, 2022 Share Posted July 7, 2022 (edited) As of 7/5/22 it seems that my modded character Wirra doesn't jump into the water when standing on a boat, and I've nearly figured out why, but I could use a little help fixing it. This is the line of code that prevents the player jumping into the water: if not inst:HasTag("In_Water") and (GLOBAL.TheWorld:HasTag("cave") or (inst:GetCurrentPlatform() ~= nil and not inst.components.embarker:HasDestination()) or (rider and rider:IsRiding()) or not inst:HasTag("WILLING_TO_SWIM")) then return end Specifically, this is what has changed: or (inst:GetCurrentPlatform() ~= nil and not inst.components.embarker:HasDestination()) If I remove this code, Wirra will jump into the water from a boat, just like she did before. I haven't been able to determine why these changes have affected my mod. Edited July 8, 2022 by FurryEskimo Link to comment Share on other sites More sharing options...
FurryEskimo Posted July 8, 2022 Author Share Posted July 8, 2022 Anyone? Just this one tiny part has changed. Link to comment Share on other sites More sharing options...
FurryEskimo Posted July 9, 2022 Author Share Posted July 9, 2022 Might have figured it out. Seems I can simply remove the code after some recent changes Klei made. Link to comment Share on other sites More sharing options...
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