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Worldgen option for Clockwork set pieces.


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As far as I know there isn't a way to control how many Clockwork set pieces spawn in a world ingame and I often wish it had a couple more.

The default amount is 4 although the list for clockwork set pieces also includes Merm vs Pig War set pieces in that list. (Making those boons would be nice)

In "leveldataoverride.lua" in a worlds save the "numrandom_set_pieces" value can be edited manually but often resets and a ingame way would be nice.

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