Manngunnermann Posted June 12, 2022 Share Posted June 12, 2022 I have recently gotten FD5 opened and am listening to it, but I do not understand all of the output. So far the unique lines I have seen are: DST_SessionId|15817F75F5B31713 DST_Master_Ready|14000 DST_Stats|1.182547,1.057221,0.035329,0,15 DST_Saved|session/15817F75F5B31713/0000000687 DST_NumPlayersChanged|1 I think I understand most of these; DST_SessionId relating to the save file location for rollbacks? DST_Master_Ready when the master's ready to accept connections? DST_Saved when a save is done? DST_NumPlayersChanged when someone leaves or joins with the current user count? The one I am most confused by, and likely the most useful, is the DST_Stats output. I can't make heads or tails of it and am wondering if anyone understands this? Link to comment Share on other sites More sharing options...
Developer JesseB_Klei Posted June 13, 2022 Developer Share Posted June 13, 2022 Stats is for some profiling information about the sim time, lua time, physics time, current players, max default players in that order. The ready signal is when the simulation for that shard is fully registered and ready for communication but the server may not be entirely ready until all shards are ready. Saved happens right after a save file tried writing regardless of if it was successfully written. Link to comment Share on other sites More sharing options...
Manngunnermann Posted June 16, 2022 Author Share Posted June 16, 2022 Apologies for my ignorance, but when you say sim time, lua time and, physics time, are these like CPU time/utilisation? I can see the number fluctuating and they generally ger larger with more people in the server. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.