The game's developing direction


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It seems that KLEI don't develop Griftlands any more? I think the upgrading way is adding more characters ,cards and crafts,or maybe more maps to show the world of Griftlands better?Adding new chapters to Sal,Rook and Simith?Players cooperation or confrontation?Linkage with Don't starve??

As what I am concerning.The problem is that after finishing the highest prestige level and play enough times.I am very familiar with every single card and event.So I can know what will happen after each choice I make.The play experience can be much more different to the initial.The roguelike games'

core is random events.But limited amount of events are not enough.So KLEI ,just applying more DLC,or design a brand new playing mode isolated from battle and negotiation.:smile:

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