JustAnotherLoaf Posted May 16, 2022 Share Posted May 16, 2022 I have fixed my previous issue, however I am currently having a new one. [00:00:00]: System Memory: Memory Load: 58% Available Physical Memory: 4980m/12030m Available Page File: 8372m/19710m Available Virtual Memory: 134213508m/134217727m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 11m Working Set Size: 11m Quota Peak Page Pool Usage: 167k Quota Page Pool Usage: 167k Quota Peak Non Paged Pool Usage:12k Quota Non Paged Pool Usage: 12k Page File Usage: 3m Peak Page File Usage: 3m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/MyDediServer/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 506376 [00:00:00]: Current time: Sun May 15 20:19:21 2022 [00:00:00]: Don't Starve Together: 506376 WIN32 [00:00:00]: Build Date: 1035 [00:00:00]: Mode: 64-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -console -cluster MyDediServer -shard Master [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead. [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: THREAD - started 'GAClient' (4644) [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: [Steam] SteamGameServer_Init(11000, 27018) Setting breakpad minidump AppID = 322330 [00:00:01]: [Steam] SteamGameServer_Init success [00:00:01]: ProfileIndex:4.91 [00:00:01]: [Connect] PendingConnection::Reset(true) [00:00:01]: Platform: 1 [00:00:01]: Network tick rate: U=15(2), D=0 [00:00:01]: THREAD - started 'Ping Job Thread' (20284) [00:00:01]: Network tick rate: U=15(2), D=0 [00:00:01]: Authorized application C:\Users\34861\Downloads\new\bin64\dontstarve_dedicated_server_nullrenderer_x64.exe is enabled in the firewall. [00:00:01]: WindowsFirewall - Application already authorized [00:00:01]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure) [00:00:01]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure) [00:00:01]: THREAD - started 'StreamInput' (14804) [00:00:01]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure) [00:00:01]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt [00:00:01]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt [00:00:01]: HardwareStats: OS name Microsoft Windows 10 Home version 10.0.19043 platformSpecific SP 0.0 architecture 64-bit CPU clockSpeed 1190 name Intel(R) Core(TM) i5-1035G1 CPU @ 1.00GHz manufacturer GenuineIntel numCores 4 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX RAM megsOfRam 12288 GPU megsOfRam 1024 videoModeDescription 1366 x 768 x 4294967296 colors name Intel(R) UHD Graphics driverVersion 27.20.100.9664 driverDate 20210601000000.000000-000 refreshRate 59 [00:00:01]: cGame::InitializeOnMainThread [00:00:01]: Renderer initialize: Okay [00:00:01]: AnimManager initialize: Okay [00:00:01]: Buffers initialize: Okay [00:00:01]: cDontStarveGame::DoGameSpecificInitialize() [00:00:01]: GameSpecific initialize: Okay [00:00:01]: cGame::StartPlaying [00:00:01]: AppVersion::GetArchitecture() x64 [00:00:01]: LOADING LUA [00:00:01]: DoLuaFile scripts/main.lua [00:00:01]: DoLuaFile loading buffer scripts/main.lua [00:00:01]: taskgrouplist: default Together [00:00:01]: taskgrouplist: classic Classic [00:00:01]: taskgrouplist: cave_default Underground [00:00:01]: taskgrouplist: lavaarena_taskset The Forge [00:00:01]: taskgrouplist: quagmire_taskset The Gorge [00:00:01]: Running main.lua [00:00:01]: Could not load modindex [00:00:01]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:01]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs Connectivity test: result=Connected, in progress=0 [00:00:03]: LOADING LUA SUCCESS [00:00:03]: PlayerDeaths could not load morgue [00:00:03]: PlayerHistory could not load player_history [00:00:03]: ServerPreferences could not load server_preferences [00:00:03]: bloom_enabled true [00:00:03]: OnFilesLoaded() [00:00:03]: OnUpdatePurchaseStateComplete [00:00:03]: Klump load on boot started. [00:00:03]: Klump files loaded: 0 [00:00:05]: Load FE [00:00:06]: Load FE: done [00:00:06]: THREAD - started 'FilesExistAsyncThread' (11292) [00:00:06]: FilesExistAsyncThread started (19542 files)... [00:00:06]: Check for write access: TRUE [00:00:06]: Check for read access: TRUE [00:00:06]: Available disk space for save files: 29390 MB [00:00:06]: ModIndex: Load sequence finished successfully. [00:00:06]: Reset() returning [00:00:06]: [200] Account Communication Success (6) [00:00:06]: Received (KU_Fum_vlQ9) from TokenPurpose [00:00:06]: Starting Dedicated Server Game [00:00:06]: Network tick rate: U=15(2), D=0 [00:00:06]: About to start a server with the following settings: [00:00:06]: Dedicated: true [00:00:06]: Online: true [00:00:06]: Passworded: true [00:00:06]: ServerPort: 11000 [00:00:06]: SteamAuthPort: 8768 [00:00:06]: SteamMasterServerPort: 27018 [00:00:06]: ClanID: false [00:00:06]: ClanOnly: false [00:00:06]: ClanAdmin: false [00:00:06]: LanOnly: false [00:00:06]: FriendsOnly: false [00:00:06]: EnableAutosaver: true [00:00:06]: EncodeUserPath: false [00:00:06]: PVP: false [00:00:06]: MaxPlayers: 10 [00:00:06]: GameMode: survival [00:00:06]: OverridenDNS: [00:00:06]: PauseWhenEmpty: true [00:00:06]: IdleTimeout: 1800s [00:00:06]: VoteEnabled: true [00:00:06]: InternetBroadcasting: true [00:00:06]: Intent: cooperative [00:00:06]: [Warning] Could not confirm port 11000 is open in the firewall. [00:00:06]: Online Server Started on port: 11000 [00:00:06]: Not applying level data overrides. [00:00:06]: Not applying world gen overrides. [00:00:06]: Collecting garbage... [00:00:06]: lua_gc took 0.09 seconds [00:00:06]: ~ShardLuaProxy() [00:00:06]: ~cEventLeaderboardProxy() [00:00:06]: ~ItemServerLuaProxy() [00:00:06]: ~InventoryLuaProxy() [00:00:06]: ~NetworkLuaProxy() [00:00:06]: ~SimLuaProxy() [00:00:06]: FilesExistAsyncThread aborted. [00:00:06]: ... FilesExistAsyncThread complete [00:00:07]: lua_close took 0.22 seconds [00:00:07]: ReleaseAll [00:00:07]: ReleaseAll Finished [00:00:07]: cGame::StartPlaying [00:00:07]: AppVersion::GetArchitecture() x64 [00:00:07]: LOADING LUA [00:00:07]: DoLuaFile scripts/main.lua [00:00:07]: DoLuaFile loading buffer scripts/main.lua [00:00:07]: taskgrouplist: default Together [00:00:07]: taskgrouplist: classic Classic [00:00:07]: taskgrouplist: cave_default Underground [00:00:07]: taskgrouplist: lavaarena_taskset The Forge [00:00:07]: taskgrouplist: quagmire_taskset The Gorge [00:00:07]: Running main.lua [00:00:07]: loaded modindex [00:00:07]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:08]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:08]: LOADING LUA SUCCESS [00:00:08]: PlayerDeaths could not load morgue [00:00:08]: PlayerHistory could not load player_history [00:00:08]: ServerPreferences could not load server_preferences [00:00:08]: bloom_enabled true [00:00:08]: OnFilesLoaded() [00:00:08]: OnUpdatePurchaseStateComplete [00:00:08]: Not applying level data overrides. [00:00:08]: Not applying world gen overrides. [00:00:08]: WorldSim::SimThread::SimThread() [00:00:08]: ABOUT TO INSTALL STACKTRACE [00:00:08]: DoLuaFile scripts/stacktrace.lua [00:00:08]: DoLuaFile loading buffer scripts/stacktrace.lua [00:00:08]: INSTALLED STACKTRACE [00:00:08]: WorldSim::SimThread::SimThread() complete [00:00:08]: THREAD - started 'WorldSim' (23824) [00:00:08]: Check for write access: TRUE [00:00:08]: WorldSim::SimThread::Main() [00:00:08]: DoLuaFile scripts/worldgen_main.lua [00:00:08]: Check for read access: TRUE [00:00:08]: DoLuaFile loading buffer scripts/worldgen_main.lua [00:00:08]: Available disk space for save files: 29390 MB [00:00:08]: ModIndex: Load sequence finished successfully. [00:00:08]: Reset() returning [00:00:08]: DLC enabled : false [00:00:09]: taskgrouplist: default Together [00:00:09]: taskgrouplist: classic Classic [00:00:09]: taskgrouplist: cave_default Underground [00:00:09]: taskgrouplist: lavaarena_taskset The Forge [00:00:09]: taskgrouplist: quagmire_taskset The Gorge [00:00:09]: running worldgen_main.lua [00:00:09]: SEED = 1652660369 [00:00:09]: Generating world with these parameters: [00:00:09]: level_type SURVIVAL [00:00:09]: level_data: [00:00:09]: K: desc V: The standard Don't Starve experience. [00:00:09]: K: hideminimap V: false [00:00:09]: K: id V: SURVIVAL_TOGETHER [00:00:09]: K: location V: forest [00:00:09]: K: max_playlist_position V: 999 [00:00:09]: K: min_playlist_position V: 0 [00:00:09]: K: name V: Standard Forest [00:00:09]: K: numrandom_set_pieces V: 4 [00:00:09]: K: override_level_string V: false [00:00:09]: K: overrides V: table: 00000000093DAE90 [00:00:09]: K: has_ocean V: true [00:00:09]: K: keep_disconnected_tiles V: true [00:00:09]: K: layout_mode V: LinkNodesByKeys [00:00:09]: K: no_joining_islands V: true [00:00:09]: K: no_wormholes_to_disconnected_tiles V: true [00:00:09]: K: roads V: default [00:00:09]: K: season_start V: default [00:00:09]: K: start_location V: default [00:00:09]: K: task_set V: default [00:00:09]: K: world_size V: default [00:00:09]: K: wormhole_prefab V: wormhole [00:00:09]: K: random_set_pieces V: table: 00000000093DB3E0 [00:00:09]: K: 1 V: Sculptures_2 [00:00:09]: K: 2 V: Sculptures_3 [00:00:09]: K: 3 V: Sculptures_4 [00:00:09]: K: 4 V: Sculptures_5 [00:00:09]: K: 5 V: Chessy_1 [00:00:09]: K: 6 V: Chessy_2 [00:00:09]: K: 7 V: Chessy_3 [00:00:09]: K: 8 V: Chessy_4 [00:00:09]: K: 9 V: Chessy_5 [00:00:09]: K: 10 V: Chessy_6 [00:00:09]: K: 11 V: Maxwell1 [00:00:09]: K: 12 V: Maxwell2 [00:00:09]: K: 13 V: Maxwell3 [00:00:09]: K: 14 V: Maxwell4 [00:00:09]: K: 15 V: Maxwell6 [00:00:09]: K: 16 V: Maxwell7 [00:00:09]: K: 17 V: Warzone_1 [00:00:09]: K: 18 V: Warzone_2 [00:00:09]: K: 19 V: Warzone_3 [00:00:09]: K: required_prefabs V: table: 00000000093DB610 [00:00:09]: K: 1 V: multiplayer_portal [00:00:09]: K: required_setpieces V: table: 00000000093DAC60 [00:00:09]: K: 1 V: Sculptures_1 [00:00:09]: K: 2 V: Maxwell5 [00:00:09]: K: substitutes V: table: 00000000093DBA20 [00:00:09]: K: version V: 4 [00:00:09]: K: worldgen_desc V: The standard Don't Starve experience. [00:00:09]: K: worldgen_id V: SURVIVAL_TOGETHER [00:00:09]: K: worldgen_name V: Standard Forest [00:00:09]: ####### # # Generating SURVIVAL Mode Level # ####### [00:00:09]: Prefab Swap Selection: regular grass [00:00:09]: Prefab Swap Selection: regular twigs [00:00:09]: Prefab Swap Selection: regular berries [00:00:09]: Sculptures_1 added to task Make a pick [00:00:09]: Maxwell5 added to task Beeeees! [00:00:09]: Maxwell6 added to task Beeeees! [00:00:09]: Sculptures_2 added to task Speak to the king [00:00:09]: Maxwell6 added to task Great Plains [00:00:09]: Chessy_5 added to task Beeeees! [00:00:09]: New size: 425 default [00:00:09]: Creating story... [00:00:09]: [Story Gen] Generate nodes. Starting at: 'Make a pick' [00:00:09]: [Story Gen] LinkNodesByKeys [00:00:09]: Finding valid start task... [00:00:09]: ...picked Make a pick [00:00:09]: Has start node Clearing [00:00:09]: Adding Background Nodes [00:00:09]: [Story Gen] Adding Cove Nodes [00:00:09]: [Ocean] Processing ocean fake room content. [00:00:09]: [WorldSimActual::WorldGen_InitializeNodePoints] [00:00:09]: [WorldSimActual::WorldGen_VoronoiPass] [00:00:09]: GenerateVoronoiMap [100]: .....10....20....30....40....50....60....70....80....90....100 [00:00:13]: ...Done. [00:00:13]: [Story Gen] Finding nodes on mainland to connect a region to. [00:00:13]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards' [00:00:13]: [Story Gen] RestrictNodesByKey [00:00:13]: [Story Gen] Adding Cove Nodes [00:00:13]: [WorldSimActual::WorldGen_AddNewPositions] [00:00:13]: [WorldSimActual::WorldGen_VoronoiPass] [00:00:13]: GenerateVoronoiMap [50]: .....10....20....30....40....50 [00:00:15]: ...Done. [00:00:15]: ... story created [00:00:15]: Baking map... 425 [00:00:15]: [WorldSimActual::WorldGen_Commit] worldgen success. [00:00:15]: [WorldSimActual::ConvertToTileMap] [00:00:15]: [ConvertToTileMap] [00:00:15]: [WorldSimActual::ConvertToTileMap] complete [00:00:15]: [WorldSimActual::SeparateIslands] [00:00:15]: [SeparateIslands] [00:00:15]: [WorldSimActual::SeparateIslands] complete [00:00:15]: Map Baked! [00:00:15]: [WorldSimActual::ForceConnectivity] [00:00:15]: [GenerateLandmasses] [00:00:15]: [GenerateLandmasses] islands: 11 [00:00:15]: [MergeConnectedLandmasses] false [00:00:15]: [WorldSimActual::ForceConnectivity] complete [00:00:15]: [WorldSimActual::DrawRoads] [00:00:15]: [DrawRoads] [00:00:15]: [WorldSimActual::DrawRoads] complete [00:00:15]: Encoding... [00:00:15]: [WorldSimActual::CreateNodeIdTileMap] [00:00:15]: Encoding... DONE [00:00:15]: Checking Tags [00:00:15]: Populating voronoi... [00:00:15]: [ReplaceSingleNonLandTiles] Validating... [00:00:15]: [ReplaceSingleNonLandTiles] Replaced 4 tiles. [00:00:15]: Not checking for disconnected tiles. [00:00:15]: [Ocean] Placing ocean set pieces. [00:00:15]: [Ocean] Placed 11 of 11 ocean set pieces. [00:00:15]: [Ocean] Convert impassible to water... [00:00:15]: [Ocean] Square fill... [00:00:18]: [Ocean] Ground fill... [00:00:18]: [Ocean] Noise... [00:00:19]: [Ocean] Blend... [WorldSimActual::GenerateBlendedMap] [WorldSimActual::GenerateBlendedMap] [WorldSimActual::GenerateBlendedMap] [00:00:19]: [Ocean] Adding shoreline... [00:00:20]: [Ocean] Void Outline... [00:00:20]: [Ocean] Populating the ocean with lots of fun things to do... [00:00:20]: [Ocean] Placing ocean set pieces. [00:00:20]: [Ocean] Placed 9 of 9 ocean set pieces. [00:00:20]: [Ocean] Placing ocean set pieces. [00:00:20]: [Ocean] Placed 1 of 1 ocean set pieces. [00:00:20]: [Ocean] Placing ocean set pieces. [00:00:20]: [Ocean] Placed 1 of 1 ocean set pieces. [00:00:20]: Checking Required Prefab moon_altar_rock_idol has at least 1 instances (1 found). [00:00:20]: Checking Required Prefab sculpture_bishop has at least 1 instances (2 found). [00:00:20]: Checking Required Prefab pigking has at least 1 instances (1 found). [00:00:20]: Checking Required Prefab moon_fissure has at least 2 instances (85 found). [00:00:20]: Checking Required Prefab sculpture_rook has at least 1 instances (1 found). [00:00:20]: Checking Required Prefab hermithouse_construction1 has at least 1 instances (1 found). [00:00:20]: Checking Required Prefab sculpture_knight has at least 1 instances (2 found). [00:00:20]: Checking Required Prefab waterplant has at least 1 instances (51 found). [00:00:20]: Checking Required Prefab crabking_spawner has at least 1 instances (1 found). [00:00:20]: Checking Required Prefab terrariumchest has at least 1 instances (1 found). [00:00:20]: Checking Required Prefab gravestone has at least 1 instances (33 found). [00:00:20]: Checking Required Prefab moon_altar_rock_seed has at least 1 instances (1 found). [00:00:20]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances (1 found). [00:00:20]: Checking Required Prefab statueglommer has at least 1 instances (1 found). [00:00:20]: [ReplaceSingleNonLandTiles] Validating... [00:00:20]: [ReplaceSingleNonLandTiles] Replaced 0 tiles. [00:00:20]: Done forest map gen! [00:00:20]: Checking map... [00:00:20]: Generation complete [00:00:21]: WorldSim::SimThread::Main() complete [00:00:21]: Serializing world: session/1E3704A0F1CA3261/0000000002 [00:00:21]: Auto-enabling encoded user paths [00:00:21]: Klump load on boot started. [00:00:21]: Klump files loaded: 0 [00:00:21]: Unload FE [00:00:21]: Unload FE done [00:00:23]: LOAD BE [00:00:37]: LOAD BE: done [00:00:37]: Begin Session: 1E3704A0F1CA3261 [00:00:37]: saving to server_temp/server_save [00:00:37]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:37]: Loading 18 new character(s) [00:00:39]: Total 18 character(s) loaded [00:00:40]: Loading Nav Grid [00:00:40]: World generated on build 506376 with save version: 5.1, using seed: 1652660369 [00:00:46]: Reconstructing topology [00:00:46]: ...Sorting points [00:00:46]: ...Sorting edges [00:00:46]: ...Connecting nodes [00:00:46]: ...Validating connections [00:00:46]: ...Housekeeping [00:00:46]: ...Done! [00:00:46]: 1 uploads added to server. From server_temp [00:00:46]: About to start a shard with these settings: [00:00:46]: ShardName: [SHDMASTER] [00:00:46]: ShardID: 1 [00:00:46]: ShardRole: MASTER [00:00:46]: MasterHost: (null) [00:00:46]: MasterBind: 127.0.0.1 [00:00:46]: MasterPort: 10889 [00:00:46]: [Shard] Starting master server [00:00:46]: [Warning] Could not confirm port 10889 is open in the firewall. [00:00:46]: [Shard] Shard server started on port: 10889 [00:00:46]: Telling Client our new session identifier: 1E3704A0F1CA3261 [00:00:47]: Validating portal[1] <-> <nil>[1] (inactive) [00:00:47]: Validating portal[2] <-> <nil>[2] (inactive) [00:00:47]: Validating portal[3] <-> <nil>[3] (inactive) [00:00:47]: Validating portal[4] <-> <nil>[4] (inactive) [00:00:47]: Validating portal[5] <-> <nil>[5] (inactive) [00:00:47]: Validating portal[6] <-> <nil>[6] (inactive) [00:00:47]: Validating portal[7] <-> <nil>[7] (inactive) [00:00:47]: Validating portal[8] <-> <nil>[8] (inactive) [00:00:47]: Validating portal[9] <-> <nil>[9] (inactive) [00:00:47]: Validating portal[10] <-> <nil>[10] (inactive) [00:00:48]: Server registered via geo DNS in US [00:00:48]: Sim paused [00:00:49]: [Shard] Secondary shar Caves(1583028618) connected: [LAN] 127.0.0.1 [00:00:50]: [Shard] Secondary Caves(1583028618) ready! [00:00:50]: World 1583028618 is now connected [00:00:50]: Validating portal[1] <-> 1583028618[1] (disabled) [00:00:50]: Validating portal[2] <-> 1583028618[2] (disabled) [00:00:50]: Validating portal[3] <-> 1583028618[3] (disabled) [00:00:50]: Validating portal[4] <-> 1583028618[4] (disabled) [00:00:50]: Validating portal[5] <-> 1583028618[5] (disabled) [00:00:50]: Validating portal[6] <-> 1583028618[6] (disabled) [00:00:50]: Validating portal[7] <-> 1583028618[7] (disabled) [00:00:50]: Validating portal[8] <-> 1583028618[8] (disabled) [00:00:50]: Validating portal[9] <-> 1583028618[9] (disabled) [00:00:50]: Validating portal[10] <-> 1583028618[10] (disabled) My caves server opens and connects, however my master server doesn't. This was also on a new server, as I deleted and made a new one. Help, please and thank you Link to comment Share on other sites More sharing options...
JustAnotherLoaf Posted May 16, 2022 Author Share Posted May 16, 2022 bump Link to comment Share on other sites More sharing options...
JustAnotherLoaf Posted May 16, 2022 Author Share Posted May 16, 2022 nevermind i just wrote the name wrong haha Link to comment Share on other sites More sharing options...
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