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Inactive portal dedi server


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I have fixed my previous issue, however I am currently having a new one.

[00:00:00]:
System Memory:
        Memory Load: 58%
        Available Physical Memory: 4980m/12030m
        Available Page File: 8372m/19710m
        Available Virtual Memory: 134213508m/134217727m
        Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
        Peak Working Set Size: 11m
        Working Set Size: 11m
        Quota Peak Page Pool Usage: 167k
        Quota Page Pool Usage: 167k
        Quota Peak Non Paged Pool Usage:12k
        Quota Non Paged Pool Usage: 12k
        Page File Usage: 3m
        Peak Page File Usage: 3m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/MyDediServer/Master/
[00:00:00]: Starting Up
[00:00:00]: Version: 506376
[00:00:00]: Current time: Sun May 15 20:19:21 2022

[00:00:00]: Don't Starve Together: 506376 WIN32
[00:00:00]: Build Date: 1035
[00:00:00]: Mode: 64-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: -console -cluster MyDediServer -shard Master
[00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: THREAD - started 'GAClient' (4644)
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: [Steam] SteamGameServer_Init(11000, 27018)
Setting breakpad minidump AppID = 322330
[00:00:01]: [Steam] SteamGameServer_Init success
[00:00:01]: ProfileIndex:4.91
[00:00:01]: [Connect] PendingConnection::Reset(true)
[00:00:01]: Platform: 1
[00:00:01]: Network tick rate: U=15(2), D=0
[00:00:01]: THREAD - started 'Ping Job Thread' (20284)
[00:00:01]: Network tick rate: U=15(2), D=0
[00:00:01]: Authorized application C:\Users\34861\Downloads\new\bin64\dontstarve_dedicated_server_nullrenderer_x64.exe is enabled in the firewall.
[00:00:01]: WindowsFirewall - Application already authorized
[00:00:01]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure)
[00:00:01]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure)
[00:00:01]: THREAD - started 'StreamInput' (14804)
[00:00:01]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure)
[00:00:01]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
[00:00:01]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
[00:00:01]: HardwareStats:
  OS
    name                      Microsoft Windows 10 Home
    version                   10.0.19043
    platformSpecific          SP 0.0
    architecture              64-bit
  CPU
    clockSpeed                1190
    name                      Intel(R) Core(TM) i5-1035G1 CPU @ 1.00GHz
    manufacturer              GenuineIntel
    numCores                  4
    features                  SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
  RAM
    megsOfRam                 12288
  GPU
    megsOfRam                 1024
    videoModeDescription      1366 x 768 x 4294967296 colors
    name                      Intel(R) UHD Graphics
    driverVersion             27.20.100.9664
    driverDate                20210601000000.000000-000
    refreshRate               59

[00:00:01]: cGame::InitializeOnMainThread
[00:00:01]: Renderer initialize: Okay
[00:00:01]: AnimManager initialize: Okay
[00:00:01]: Buffers initialize: Okay
[00:00:01]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:01]: GameSpecific initialize: Okay
[00:00:01]: cGame::StartPlaying
[00:00:01]: AppVersion::GetArchitecture() x64
[00:00:01]: LOADING LUA
[00:00:01]: DoLuaFile scripts/main.lua
[00:00:01]: DoLuaFile loading buffer scripts/main.lua
[00:00:01]:   taskgrouplist:    default Together
[00:00:01]:   taskgrouplist:    classic Classic
[00:00:01]:   taskgrouplist:    cave_default    Underground
[00:00:01]:   taskgrouplist:    lavaarena_taskset       The Forge
[00:00:01]:   taskgrouplist:    quagmire_taskset        The Gorge
[00:00:01]: Running main.lua

[00:00:01]: Could not load modindex
[00:00:01]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:01]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
Connectivity test: result=Connected, in progress=0
[00:00:03]: LOADING LUA SUCCESS
[00:00:03]: PlayerDeaths could not load morgue
[00:00:03]: PlayerHistory could not load player_history
[00:00:03]: ServerPreferences could not load server_preferences
[00:00:03]: bloom_enabled       true
[00:00:03]: OnFilesLoaded()
[00:00:03]: OnUpdatePurchaseStateComplete
[00:00:03]: Klump load on boot started.
[00:00:03]: Klump files loaded:         0
[00:00:05]:     Load FE
[00:00:06]:     Load FE: done
[00:00:06]: THREAD - started 'FilesExistAsyncThread' (11292)
[00:00:06]: FilesExistAsyncThread started (19542 files)...
[00:00:06]: Check for write access: TRUE
[00:00:06]: Check for read access: TRUE
[00:00:06]: Available disk space for save files: 29390 MB
[00:00:06]: ModIndex: Load sequence finished successfully.
[00:00:06]: Reset() returning
[00:00:06]: [200] Account Communication Success (6)
[00:00:06]: Received (KU_Fum_vlQ9) from TokenPurpose
[00:00:06]: Starting Dedicated Server Game
[00:00:06]: Network tick rate: U=15(2), D=0
[00:00:06]: About to start a server with the following settings:
[00:00:06]:   Dedicated: true
[00:00:06]:   Online: true
[00:00:06]:   Passworded: true
[00:00:06]:   ServerPort: 11000
[00:00:06]:   SteamAuthPort: 8768
[00:00:06]:   SteamMasterServerPort: 27018
[00:00:06]:   ClanID: false
[00:00:06]:   ClanOnly: false
[00:00:06]:   ClanAdmin: false
[00:00:06]:   LanOnly: false
[00:00:06]:   FriendsOnly: false
[00:00:06]:   EnableAutosaver: true
[00:00:06]:   EncodeUserPath: false
[00:00:06]:   PVP: false
[00:00:06]:   MaxPlayers: 10
[00:00:06]:   GameMode: survival
[00:00:06]:   OverridenDNS:
[00:00:06]:   PauseWhenEmpty: true
[00:00:06]:   IdleTimeout: 1800s
[00:00:06]:   VoteEnabled: true
[00:00:06]:   InternetBroadcasting: true
[00:00:06]:   Intent: cooperative
[00:00:06]: [Warning] Could not confirm port 11000 is open in the firewall.
[00:00:06]: Online Server Started on port: 11000
[00:00:06]: Not applying level data overrides.
[00:00:06]: Not applying world gen overrides.
[00:00:06]: Collecting garbage...
[00:00:06]: lua_gc took 0.09 seconds
[00:00:06]: ~ShardLuaProxy()
[00:00:06]: ~cEventLeaderboardProxy()
[00:00:06]: ~ItemServerLuaProxy()
[00:00:06]: ~InventoryLuaProxy()
[00:00:06]: ~NetworkLuaProxy()
[00:00:06]: ~SimLuaProxy()
[00:00:06]: FilesExistAsyncThread aborted.
[00:00:06]: ... FilesExistAsyncThread complete
[00:00:07]: lua_close took 0.22 seconds
[00:00:07]: ReleaseAll
[00:00:07]: ReleaseAll Finished
[00:00:07]: cGame::StartPlaying
[00:00:07]: AppVersion::GetArchitecture() x64
[00:00:07]: LOADING LUA
[00:00:07]: DoLuaFile scripts/main.lua
[00:00:07]: DoLuaFile loading buffer scripts/main.lua
[00:00:07]:   taskgrouplist:    default Together
[00:00:07]:   taskgrouplist:    classic Classic
[00:00:07]:   taskgrouplist:    cave_default    Underground
[00:00:07]:   taskgrouplist:    lavaarena_taskset       The Forge
[00:00:07]:   taskgrouplist:    quagmire_taskset        The Gorge
[00:00:07]: Running main.lua

[00:00:07]: loaded modindex
[00:00:07]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:08]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:08]: LOADING LUA SUCCESS
[00:00:08]: PlayerDeaths could not load morgue
[00:00:08]: PlayerHistory could not load player_history
[00:00:08]: ServerPreferences could not load server_preferences
[00:00:08]: bloom_enabled       true
[00:00:08]: OnFilesLoaded()
[00:00:08]: OnUpdatePurchaseStateComplete
[00:00:08]: Not applying level data overrides.
[00:00:08]: Not applying world gen overrides.
[00:00:08]: WorldSim::SimThread::SimThread()
[00:00:08]: ABOUT TO INSTALL STACKTRACE
[00:00:08]: DoLuaFile scripts/stacktrace.lua
[00:00:08]: DoLuaFile loading buffer scripts/stacktrace.lua
[00:00:08]: INSTALLED STACKTRACE
[00:00:08]: WorldSim::SimThread::SimThread() complete
[00:00:08]: THREAD - started 'WorldSim' (23824)
[00:00:08]: Check for write access: TRUE
[00:00:08]: WorldSim::SimThread::Main()
[00:00:08]: DoLuaFile scripts/worldgen_main.lua
[00:00:08]: Check for read access: TRUE
[00:00:08]: DoLuaFile loading buffer scripts/worldgen_main.lua
[00:00:08]: Available disk space for save files: 29390 MB
[00:00:08]: ModIndex: Load sequence finished successfully.
[00:00:08]: Reset() returning
[00:00:08]: DLC enabled :       false
[00:00:09]:   taskgrouplist:    default Together
[00:00:09]:   taskgrouplist:    classic Classic
[00:00:09]:   taskgrouplist:    cave_default    Underground
[00:00:09]:   taskgrouplist:    lavaarena_taskset       The Forge
[00:00:09]:   taskgrouplist:    quagmire_taskset        The Gorge
[00:00:09]: running worldgen_main.lua

[00:00:09]: SEED =      1652660369
[00:00:09]: Generating world with these parameters:
[00:00:09]: level_type  SURVIVAL
[00:00:09]: level_data:
[00:00:09]:     K:      desc     V:     The standard Don't Starve experience.
[00:00:09]:     K:      hideminimap      V:     false
[00:00:09]:     K:      id       V:     SURVIVAL_TOGETHER
[00:00:09]:     K:      location         V:     forest
[00:00:09]:     K:      max_playlist_position    V:     999
[00:00:09]:     K:      min_playlist_position    V:     0
[00:00:09]:     K:      name     V:     Standard Forest
[00:00:09]:     K:      numrandom_set_pieces     V:     4
[00:00:09]:     K:      override_level_string    V:     false
[00:00:09]:     K:      overrides        V:     table: 00000000093DAE90
[00:00:09]:             K:      has_ocean        V:     true
[00:00:09]:             K:      keep_disconnected_tiles  V:     true
[00:00:09]:             K:      layout_mode      V:     LinkNodesByKeys
[00:00:09]:             K:      no_joining_islands       V:     true
[00:00:09]:             K:      no_wormholes_to_disconnected_tiles       V:     true
[00:00:09]:             K:      roads    V:     default
[00:00:09]:             K:      season_start     V:     default
[00:00:09]:             K:      start_location   V:     default
[00:00:09]:             K:      task_set         V:     default
[00:00:09]:             K:      world_size       V:     default
[00:00:09]:             K:      wormhole_prefab  V:     wormhole
[00:00:09]:     K:      random_set_pieces        V:     table: 00000000093DB3E0
[00:00:09]:             K:      1        V:     Sculptures_2
[00:00:09]:             K:      2        V:     Sculptures_3
[00:00:09]:             K:      3        V:     Sculptures_4
[00:00:09]:             K:      4        V:     Sculptures_5
[00:00:09]:             K:      5        V:     Chessy_1
[00:00:09]:             K:      6        V:     Chessy_2
[00:00:09]:             K:      7        V:     Chessy_3
[00:00:09]:             K:      8        V:     Chessy_4
[00:00:09]:             K:      9        V:     Chessy_5
[00:00:09]:             K:      10       V:     Chessy_6
[00:00:09]:             K:      11       V:     Maxwell1
[00:00:09]:             K:      12       V:     Maxwell2
[00:00:09]:             K:      13       V:     Maxwell3
[00:00:09]:             K:      14       V:     Maxwell4
[00:00:09]:             K:      15       V:     Maxwell6
[00:00:09]:             K:      16       V:     Maxwell7
[00:00:09]:             K:      17       V:     Warzone_1
[00:00:09]:             K:      18       V:     Warzone_2
[00:00:09]:             K:      19       V:     Warzone_3
[00:00:09]:     K:      required_prefabs         V:     table: 00000000093DB610
[00:00:09]:             K:      1        V:     multiplayer_portal
[00:00:09]:     K:      required_setpieces       V:     table: 00000000093DAC60
[00:00:09]:             K:      1        V:     Sculptures_1
[00:00:09]:             K:      2        V:     Maxwell5
[00:00:09]:     K:      substitutes      V:     table: 00000000093DBA20
[00:00:09]:     K:      version  V:     4
[00:00:09]:     K:      worldgen_desc    V:     The standard Don't Starve experience.
[00:00:09]:     K:      worldgen_id      V:     SURVIVAL_TOGETHER
[00:00:09]:     K:      worldgen_name    V:     Standard Forest
[00:00:09]:
#######
#
# Generating SURVIVAL Mode Level
#
#######

[00:00:09]: Prefab Swap Selection: regular grass
[00:00:09]: Prefab Swap Selection: regular twigs
[00:00:09]: Prefab Swap Selection: regular berries
[00:00:09]: Sculptures_1 added to task Make a pick
[00:00:09]: Maxwell5 added to task Beeeees!
[00:00:09]: Maxwell6 added to task Beeeees!
[00:00:09]: Sculptures_2 added to task Speak to the king
[00:00:09]: Maxwell6 added to task Great Plains
[00:00:09]: Chessy_5 added to task Beeeees!
[00:00:09]: New size:   425     default
[00:00:09]: Creating story...
[00:00:09]: [Story Gen] Generate nodes. Starting at: 'Make a pick'
[00:00:09]: [Story Gen] LinkNodesByKeys
[00:00:09]: Finding valid start task...
[00:00:09]:    ...picked        Make a pick
[00:00:09]: Has start node      Clearing
[00:00:09]: Adding Background Nodes
[00:00:09]: [Story Gen] Adding Cove Nodes
[00:00:09]: [Ocean] Processing ocean fake room content.
[00:00:09]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:00:09]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:09]: GenerateVoronoiMap [100]:
.....10....20....30....40....50....60....70....80....90....100
[00:00:13]: ...Done.
[00:00:13]: [Story Gen] Finding nodes on mainland to connect a region to.
[00:00:13]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards'
[00:00:13]: [Story Gen] RestrictNodesByKey
[00:00:13]: [Story Gen] Adding Cove Nodes
[00:00:13]: [WorldSimActual::WorldGen_AddNewPositions]
[00:00:13]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:13]: GenerateVoronoiMap [50]:
.....10....20....30....40....50
[00:00:15]: ...Done.
[00:00:15]: ... story created
[00:00:15]: Baking map...       425
[00:00:15]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:00:15]: [WorldSimActual::ConvertToTileMap]
[00:00:15]: [ConvertToTileMap]
[00:00:15]: [WorldSimActual::ConvertToTileMap] complete
[00:00:15]: [WorldSimActual::SeparateIslands]
[00:00:15]: [SeparateIslands]
[00:00:15]: [WorldSimActual::SeparateIslands] complete
[00:00:15]: Map Baked!
[00:00:15]: [WorldSimActual::ForceConnectivity]
[00:00:15]: [GenerateLandmasses]
[00:00:15]: [GenerateLandmasses] islands: 11
[00:00:15]: [MergeConnectedLandmasses] false
[00:00:15]: [WorldSimActual::ForceConnectivity] complete
[00:00:15]: [WorldSimActual::DrawRoads]
[00:00:15]: [DrawRoads]
[00:00:15]: [WorldSimActual::DrawRoads] complete
[00:00:15]: Encoding...
[00:00:15]: [WorldSimActual::CreateNodeIdTileMap]
[00:00:15]: Encoding... DONE
[00:00:15]: Checking Tags
[00:00:15]: Populating voronoi...
[00:00:15]: [ReplaceSingleNonLandTiles] Validating...
[00:00:15]: [ReplaceSingleNonLandTiles] Replaced 4 tiles.
[00:00:15]: Not checking for disconnected tiles.
[00:00:15]: [Ocean] Placing ocean set pieces.
[00:00:15]: [Ocean] Placed 11 of 11 ocean set pieces.
[00:00:15]: [Ocean] Convert impassible to water...
[00:00:15]: [Ocean]  Square fill...
[00:00:18]: [Ocean]  Ground fill...
[00:00:18]: [Ocean]  Noise...
[00:00:19]: [Ocean]  Blend...
[WorldSimActual::GenerateBlendedMap]
[WorldSimActual::GenerateBlendedMap]
[WorldSimActual::GenerateBlendedMap]
[00:00:19]: [Ocean]  Adding shoreline...
[00:00:20]: [Ocean] Void Outline...
[00:00:20]: [Ocean] Populating the ocean with lots of fun things to do...
[00:00:20]: [Ocean] Placing ocean set pieces.
[00:00:20]: [Ocean] Placed 9 of 9 ocean set pieces.
[00:00:20]: [Ocean] Placing ocean set pieces.
[00:00:20]: [Ocean] Placed 1 of 1 ocean set pieces.
[00:00:20]: [Ocean] Placing ocean set pieces.
[00:00:20]: [Ocean] Placed 1 of 1 ocean set pieces.
[00:00:20]: Checking Required Prefab moon_altar_rock_idol has at least 1 instances (1 found).
[00:00:20]: Checking Required Prefab sculpture_bishop has at least 1 instances (2 found).
[00:00:20]: Checking Required Prefab pigking has at least 1 instances (1 found).
[00:00:20]: Checking Required Prefab moon_fissure has at least 2 instances (85 found).
[00:00:20]: Checking Required Prefab sculpture_rook has at least 1 instances (1 found).
[00:00:20]: Checking Required Prefab hermithouse_construction1 has at least 1 instances (1 found).
[00:00:20]: Checking Required Prefab sculpture_knight has at least 1 instances (2 found).
[00:00:20]: Checking Required Prefab waterplant has at least 1 instances (51 found).
[00:00:20]: Checking Required Prefab crabking_spawner has at least 1 instances (1 found).
[00:00:20]: Checking Required Prefab terrariumchest has at least 1 instances (1 found).
[00:00:20]: Checking Required Prefab gravestone has at least 1 instances (33 found).
[00:00:20]: Checking Required Prefab moon_altar_rock_seed has at least 1 instances (1 found).
[00:00:20]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances (1 found).
[00:00:20]: Checking Required Prefab statueglommer has at least 1 instances (1 found).
[00:00:20]: [ReplaceSingleNonLandTiles] Validating...
[00:00:20]: [ReplaceSingleNonLandTiles] Replaced 0 tiles.
[00:00:20]: Done forest map gen!
[00:00:20]: Checking map...
[00:00:20]: Generation complete
[00:00:21]: WorldSim::SimThread::Main() complete
[00:00:21]: Serializing world: session/1E3704A0F1CA3261/0000000002
[00:00:21]: Auto-enabling encoded user paths
[00:00:21]: Klump load on boot started.
[00:00:21]: Klump files loaded:         0
[00:00:21]:     Unload FE
[00:00:21]:     Unload FE done
[00:00:23]:     LOAD BE
[00:00:37]:     LOAD BE: done
[00:00:37]: Begin Session: 1E3704A0F1CA3261
[00:00:37]: saving to server_temp/server_save
[00:00:37]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[00:00:37]: Loading 18 new character(s)
[00:00:39]: Total 18 character(s) loaded
[00:00:40]: Loading Nav Grid
[00:00:40]: World generated on build 506376 with save version: 5.1, using seed: 1652660369
[00:00:46]: Reconstructing topology
[00:00:46]:     ...Sorting points
[00:00:46]:     ...Sorting edges
[00:00:46]:     ...Connecting nodes
[00:00:46]:     ...Validating connections
[00:00:46]:     ...Housekeeping
[00:00:46]:     ...Done!
[00:00:46]: 1 uploads added to server. From server_temp
[00:00:46]: About to start a shard with these settings:
[00:00:46]:   ShardName: [SHDMASTER]
[00:00:46]:   ShardID: 1
[00:00:46]:   ShardRole: MASTER
[00:00:46]:   MasterHost: (null)
[00:00:46]:   MasterBind: 127.0.0.1
[00:00:46]:   MasterPort: 10889
[00:00:46]: [Shard] Starting master server
[00:00:46]: [Warning] Could not confirm port 10889 is open in the firewall.
[00:00:46]: [Shard] Shard server started on port: 10889
[00:00:46]: Telling Client our new session identifier: 1E3704A0F1CA3261
[00:00:47]: Validating portal[1] <-> <nil>[1] (inactive)
[00:00:47]: Validating portal[2] <-> <nil>[2] (inactive)
[00:00:47]: Validating portal[3] <-> <nil>[3] (inactive)
[00:00:47]: Validating portal[4] <-> <nil>[4] (inactive)
[00:00:47]: Validating portal[5] <-> <nil>[5] (inactive)
[00:00:47]: Validating portal[6] <-> <nil>[6] (inactive)
[00:00:47]: Validating portal[7] <-> <nil>[7] (inactive)
[00:00:47]: Validating portal[8] <-> <nil>[8] (inactive)
[00:00:47]: Validating portal[9] <-> <nil>[9] (inactive)
[00:00:47]: Validating portal[10] <-> <nil>[10] (inactive)
[00:00:48]: Server registered via geo DNS in US
[00:00:48]: Sim paused
[00:00:49]: [Shard] Secondary shar Caves(1583028618) connected: [LAN] 127.0.0.1
[00:00:50]: [Shard] Secondary Caves(1583028618) ready!
[00:00:50]: World 1583028618 is now connected
[00:00:50]: Validating portal[1] <-> 1583028618[1] (disabled)
[00:00:50]: Validating portal[2] <-> 1583028618[2] (disabled)
[00:00:50]: Validating portal[3] <-> 1583028618[3] (disabled)
[00:00:50]: Validating portal[4] <-> 1583028618[4] (disabled)
[00:00:50]: Validating portal[5] <-> 1583028618[5] (disabled)
[00:00:50]: Validating portal[6] <-> 1583028618[6] (disabled)
[00:00:50]: Validating portal[7] <-> 1583028618[7] (disabled)
[00:00:50]: Validating portal[8] <-> 1583028618[8] (disabled)
[00:00:50]: Validating portal[9] <-> 1583028618[9] (disabled)
[00:00:50]: Validating portal[10] <-> 1583028618[10] (disabled)
 

My caves server opens and connects, however my master server doesn't. This was also on a new server, as I deleted and made a new one.

Help, please and thank you

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