skittles sour Posted April 12, 2022 Share Posted April 12, 2022 (edited) I'm trying to get rabbits and monkeys into the overground forest, and I have something like this: AddRoomPreInit("DeepForest", function(self) local distribution = self and self.contents and self.contents.distributeprefabs distribution.monkeybarrel = 0.00000035, distribution.cave_banana_tree = 0.0000035, distribution.rabbithouse = 0.000000000015, end) And what I've noticed is that even with this infinitesimal amount, I am still getting this bizarre worldgen where bunches of rabbits and monkeys are spawned alongside the roads Does anyone know what I'm doing wrong with this and what the correct way to go about this is? Edited April 12, 2022 by Bad Willow 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now