Leonidas IV Posted December 24, 2021 Share Posted December 24, 2021 I am trying to compile the status badges (hunger, health, sanity) with the autocompiler and they return buggy. Here's an example: Even correcting the y-axis position (being correct in the spritter view), when compiling, the same thing happens. Does anyone know how to compile this correctly? Or another alternative method to compile? Thanks for any help Link to comment https://forums.kleientertainment.com/forums/topic/136476-autocompiler-deconfiguring-badge-sprites/ Share on other sites More sharing options...
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