Sera-chan Posted December 11, 2021 Share Posted December 11, 2021 I actually enjoy the rework! I watched lakenish monster livestream the beta and trying out different things, as well as orangEs thoughts on the rework. (both of which I recommend you taking a look at) Edit: a new CatPerson video just came out also explaining the rework in detail (and proves in my opinion how good the rework is) I think its an interesting rework and I might actually play as Wolfgang more often as well know. I did not like that you needed to slam down food all the time to stay at 2x damage. So being consistant in his damage now is great. I know a lot of people dislike the speed boost taken away but I think the replacement with him walking normally with heavy objects makes much more sense! The gym looks cute (and thematically fitting to the circus themed skins we alredy have) and the animation with Wolfgang working out on it is great, especially since the gym gives the statues another meaning besides decorating and impenetrable wall usage (also it just looks cool to pump the proof of your victory) The only thing that really bugs me from a logical standpoint is that while it makes sense for Wolfgang to freeze slower in his mighty form it does NOT make sense for him to overheat slower while Mighty! It would make much more sense for him to overheat slower while Whimpy and faster while being Mighty. More mass means more isolation yes but also more mass means more energy means more heat! I know you will probably not change that as it is a further aspect of making his mighty form more appealing, but from a logical standpoint he should overheat faster while being Mighty and slower while being Whimpy. So this is my humble opinion Thanks Klei for always coming up with new stuff for us to experience and not charging tons of money at every possible opportunity like other developers do! (Should be appreciated more often!) Link to comment https://forums.kleientertainment.com/forums/topic/136019-wolfgang-rework-feedback/ Share on other sites More sharing options...
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