Cor.destructum Posted November 24, 2021 Share Posted November 24, 2021 Some mods are not downloaded automatically when using a dedicated server To make it easier to update and start, I separate starting the server from updating mods This is my update bat D:\steamcmd\steamcmd.exe +login anonymous +app_update 322330 +quit cd /D "K:\SteamLibrary\steamapps\common\Don't Starve Together\bin" dontstarve_dedicated_server_nullrenderer.exe -only_update_server_mods pause This is my dedicated_server_mods_setup --There are two functions that will install mods, ServerModSetup and ServerModCollectionSetup. Put the calls to the functions in this file and they will be executed on boot. --ServerModSetup takes a string of a specific mod's Workshop id. It will download and install the mod to your mod directory on boot. --The Workshop id can be found at the end of the url to the mod's Workshop page. --Example: http://steamcommunity.com/sharedfiles/filedetails/?id=350811795 --ServerModSetup("350811795") --ServerModCollectionSetup takes a string of a specific mod's Workshop id. It will download all the mods in the collection and install them to the mod directory on boot. --The Workshop id can be found at the end of the url to the collection's Workshop page. --Example: http://steamcommunity.com/sharedfiles/filedetails/?id=379114180 --ServerModCollectionSetup("379114180") ServerModCollectionSetup("2660511940") ServerModSetup("1101769273") ServerModSetup("1147289400") ServerModSetup("1171138081") ServerModSetup("1185229307") ServerModSetup("1207269058") ServerModSetup("1326302617") ServerModSetup("1392778117") ServerModSetup("1518666789") ServerModSetup("1582864428") ServerModSetup("1589856657") ServerModSetup("1595631294") ServerModSetup("1664346446") ServerModSetup("1803285852") ServerModSetup("1819208941") ServerModSetup("1907755772") ServerModSetup("1910111177") ServerModSetup("1935893315") ServerModSetup("2039181790") ServerModSetup("2074508776") ServerModSetup("2097358269") ServerModSetup("2156905460") ServerModSetup("2189004162") ServerModSetup("2222124348") ServerModSetup("2226796510") ServerModSetup("2229630615") ServerModSetup("2243164757") ServerModSetup("2247098027") ServerModSetup("2283028733") ServerModSetup("2316776650") ServerModSetup("2321974509") ServerModSetup("2328209982") ServerModSetup("2328604820") ServerModSetup("2340409563") ServerModSetup("2381581155") ServerModSetup("2396207679") ServerModSetup("2399691421") ServerModSetup("2409793053") ServerModSetup("2420839895") ServerModSetup("2433270100") ServerModSetup("2441790846") ServerModSetup("2449193240") ServerModSetup("2454892046") ServerModSetup("2456874720") ServerModSetup("2477889104") ServerModSetup("2485482489") ServerModSetup("2507838386") ServerModSetup("2519350133") ServerModSetup("2527328931") ServerModSetup("2532301630") ServerModSetup("2580673296") ServerModSetup("2583221769") ServerModSetup("2584216489") ServerModSetup("2589174774") ServerModSetup("2593056692") ServerModSetup("2609004497") ServerModSetup("2618874026") ServerModSetup("2621090176") ServerModSetup("2623277832") ServerModSetup("2623907145") ServerModSetup("2624118269") ServerModSetup("2632525432") ServerModSetup("2633023096") ServerModSetup("2633836235") ServerModSetup("2646393685") ServerModSetup("2652162883") ServerModSetup("2655862232") ServerModSetup("361994110") ServerModSetup("378160973") ServerModSetup("436654027") ServerModSetup("466732225") ServerModSetup("643023105") ServerModSetup("706633455") ServerModSetup("764204839") ServerModSetup("875994715") ServerModSetup("894593657") ServerModSetup("900608347") ServerModSetup("906612255") ServerModSetup("921583679") ServerModSetup("934638020") You can see that there are 79 mods in it. And after I run the server, there will be 26 mods in the mods folder and only 34 mods in ugc_mods. in fact, in my last test there will be 40 mods in ugc_mods instead of 34, there always seems to be some mods that are ignored by the server? I've also tried using Collection, but that doesn't work well. This is the log after running update.bat Entries: From 00D80000, To 013C0000, Refer: 10000000 Start detection Image header: 00D80130 Text base: 00D81000 size 00326000 [002FDF00] [34/64] - Hooked function (0107EF00) to (0140F800) luaopen_table [002FD5B0] [53/64] - Hooked function (0107E5B0) to (0140EF70) luaopen_string [002FE9E0] [52/64] - Hooked function (0107F9E0) to (0140D740) luaopen_package [002FA3F0] [35/64] - Hooked function (0107B3F0) to (0140C7F0) luaopen_os [002FB8D0] [55/64] - Hooked function (0107C8D0) to (0140C0A0) luaopen_math [002FB180] [31/64] - Hooked function (0107C180) to (01407E90) luaopen_debug [002FFD10] [41/64] - Hooked function (01080D10) to (01406D50) luaopen_base [002F56C0] [62/64] - Hooked function (010766C0) to (013C4610) lua_yield [002F0320] [64/64] - Hooked function (01071320) to (013C2AE0) lua_xmove [002F0600] [61/64] - Hooked function (01071600) to (013C2E70) lua_typename [002F05E0] [58/64] - Hooked function (010715E0) to (013C2DC0) lua_type [002F0970] [62/64] - Hooked function (01071970) to (013C3620) lua_touserdata [002F09A0] [62/64] - Hooked function (010719A0) to (013C3650) lua_tothread [002F09C0] [62/64] - Hooked function (010719C0) to (013C3670) lua_topointer [002F07A0] [60/64] - Hooked function (010717A0) to (013C30D0) lua_tonumber [002F0850] [53/64] - Hooked function (01071850) to (013C3320) lua_tolstring [002F07E0] [60/64] - Hooked function (010717E0) to (013C31E0) lua_tointeger [002F0940] [61/64] - Hooked function (01071940) to (013C35F0) lua_tocfunction [002F0820] [61/64] - Hooked function (01071820) to (013C3300) lua_toboolean [002F0400] [64/64] - Hooked function (01071400) to (013C2B50) lua_settop [002F0F10] [59/64] - Hooked function (01071F10) to (013C4090) lua_settable [002F1080] [62/64] - Hooked function (01072080) to (013C4250) lua_setmetatable [002F29E0] [56/64] - Hooked function (010739E0) to (013DE130) lua_setlocal [002F2850] [64/64] - Hooked function (01073850) to (013DF170) lua_sethook [002F0F40] [60/64] - Hooked function (01071F40) to (013C40F0) lua_setfield [002F1130] [62/64] - Hooked function (01072130) to (013C4380) lua_setfenv [002F5C20] [54/64] - Hooked function (01076C20) to (013C46E0) lua_resume [002F04F0] [62/64] - Hooked function (010714F0) to (013C2C90) lua_replace [002F0450] [64/64] - Hooked function (01071450) to (013C2BC0) lua_remove [002F1010] [59/64] - Hooked function (01072010) to (013C41E0) lua_rawseti [002F0FA0] [59/64] - Hooked function (01071FA0) to (013C4190) lua_rawset [002F0DB0] [59/64] - Hooked function (01071DB0) to (013C3D30) lua_rawgeti [002F0D70] [59/64] - Hooked function (01071D70) to (013C3CF0) lua_rawget [002F06C0] [57/64] - Hooked function (010716C0) to (013C2F50) lua_rawequal [002F05B0] [62/64] - Hooked function (010715B0) to (013C2D80) lua_pushvalue [002F0CB0] [63/64] - Hooked function (01071CB0) to (013C3A40) lua_pushthread [002F0AE0] [34/64] - Hooked function (01071AE0) to (013C3780) lua_pushstring [002F0A50] [64/64] - Hooked function (01071A50) to (013C36B0) lua_pushnumber [002F0A30] [64/64] - Hooked function (01071A30) to (013C3690) lua_pushnil [002F0A90] [53/64] - Hooked function (01071A90) to (013C3730) lua_pushlstring [002F0C90] [64/64] - Hooked function (01071C90) to (013C3920) lua_pushlightuserdata [002F0A70] [55/64] - Hooked function (01071A70) to (013C3700) lua_pushinteger [002F0B90] [44/64] - Hooked function (01071B90) to (013C3820) lua_pushfstring [002F0BD0] [53/64] - Hooked function (01071BD0) to (013C3850) lua_pushcclosure [002F0C70] [64/64] - Hooked function (01071C70) to (013C38F0) lua_pushboolean [002F1220] [62/64] - Hooked function (01072220) to (013C44A0) lua_pcall [002F08D0] [60/64] - Hooked function (010718D0) to (013C3590) lua_objlen [002F1440] [59/64] - Hooked function (01072440) to (013C3EF0) lua_next [002F1500] [54/64] - Hooked function (01072500) to (013C3AD0) lua_newuserdata [002F03B0] [54/64] - Hooked function (010713B0) to (013C3A80) lua_newthread [002F4E40] [64/64] - Hooked function (01075E40) to (013FB840) lua_newstate [002F1290] [56/64] - Hooked function (01072290) to (013E6840) lua_load [002F0760] [53/64] - Hooked function (01071760) to (013C3040) lua_lessthan [002F0690] [53/64] - Hooked function (01071690) to (013C2EF0) lua_isstring [002F0650] [61/64] - Hooked function (01071650) to (013C2EB0) lua_isnumber [002F0620] [64/64] - Hooked function (01071620) to (013C2E80) lua_iscfunction [002F04A0] [64/64] - Hooked function (010714A0) to (013C2C20) lua_insert [002F03F0] [64/64] - Hooked function (010713F0) to (013C2B40) lua_gettop [002F0CE0] [60/64] - Hooked function (01071CE0) to (013C3BF0) lua_gettable [002F28A0] [64/64] - Hooked function (010738A0) to (013DE4B0) lua_getstack [002F0E40] [62/64] - Hooked function (01071E40) to (013C3D90) lua_getmetatable [002F2990] [54/64] - Hooked function (01073990) to (013DE0A0) lua_getlocal [002F35E0] [39/64] - Hooked function (010745E0) to (013DE490) lua_getinfo [002F0D10] [60/64] - Hooked function (01071D10) to (013C3C50) lua_getfield [002F0EA0] [62/64] - Hooked function (01071EA0) to (013C3E80) lua_getfenv [002F1320] [60/64] - Hooked function (01072320) to (013C4760) lua_gc [002F1430] [57/64] - Hooked function (01072430) to (013E0010) lua_error [002F12D0] [62/64] - Hooked function (010722D0) to (013E6B00) lua_dump [002F0DF0] [52/64] - Hooked function (01071DF0) to (013C3950) lua_createtable [002F1480] [52/64] - Hooked function (01072480) to (013C3B50) lua_concat [002F4F90] [48/64] - Hooked function (01075F90) to (013FB950) lua_close [002F02B0] [64/64] - Hooked function (010712B0) to (013C2A40) lua_checkstack [002F11C0] [63/64] - Hooked function (010721C0) to (013C4470) lua_call [002F0390] [56/64] - Hooked function (01071390) to (013DFFF0) lua_atpanic [002FF490] [30/64] - Hooked function (01080490) to (013E0040) luaL_typerror [002F1730] [61/64] - Hooked function (01072730) to (013E00D0) luaL_error [002F21A0] [34/64] - Hooked function (010731A0) to (013C2E10) luaL_checktype VALID RANGE: [002F02B0] - [002FFD10] Installation complete. [00:00:00]: System Memory: Memory Load: 57% Available Physical Memory: 6958m/16291m Available Page File: 16335m/33699m Available Virtual Memory: 3990m/4095m Available Extended Virtual Memory: 0m [00:00:25]: Process Memory: Peak Working Set Size: 19m Working Set Size: 19m Quota Peak Page Pool Usage: 174k Quota Page Pool Usage: 174k Quota Peak Non Paged Pool Usage:17k Quota Non Paged Pool Usage: 16k Page File Usage: 8m Peak Page File Usage: 8m [00:00:25]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/Cluster_1/Master/ [00:00:25]: Starting Up [00:00:25]: Version: 486838 [00:00:25]: Current time: Wed Nov 24 23:44:24 2021 [00:00:25]: Don't Starve Together: 486838 WIN32 [00:00:25]: Build Date: 7049 [00:00:25]: Mode: 32-bit [00:00:25]: Parsing command line [00:00:25]: Command Line Arguments: -only_update_server_mods [00:00:25]: Initializing distribution platform [00:00:25]: Initializing Minidump handler [00:00:25]: ....Done [00:00:25]: ....Done [00:00:25]: Fixing DPI [00:00:25]: ...Done [00:00:25]: THREAD - started 'GAClient' (21288) [00:00:25]: CurlRequestManager::ClientThread::Main() [00:00:25]: Mounting file system databundles/klump.zip successful. [00:00:25]: Mounting file system databundles/shaders.zip successful. [00:00:25]: Mounting file system databundles/fonts.zip successful. [00:00:26]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:26]: Mounting file system databundles/bigportraits.zip successful. [00:00:26]: Mounting file system databundles/images.zip successful. [00:00:26]: Mounting file system databundles/scripts.zip successful. [00:00:26]: [Steam] SteamGameServer_Init(10999, 27016) Setting breakpad minidump AppID = 322330 [00:00:26]: [Steam] SteamGameServer_Init success [00:00:26]: ProfileIndex:2.45 [00:00:26]: [Connect] PendingConnection::Reset(true) [00:00:26]: Platform: 1 [00:00:26]: Network tick rate: U=15(2), D=0 [00:00:26]: THREAD - started 'Ping Job Thread' (21160) [00:00:26]: Network tick rate: U=15(2), D=0 [00:00:26]: Error trying to change cluster setting (NETWORK->cluster_intention) from '' to 'cooperative' [00:00:26]: Authorized application K:\SteamLibrary\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall. [00:00:26]: WindowsFirewall - Application already authorized [00:00:26]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/Cluster_1/blocklist.txt (Failure) [00:00:26]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/Cluster_1/adminlist.txt (Failure) [00:00:26]: THREAD - started 'StreamInput' (12500) [00:00:26]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/Cluster_1/whitelist.txt (Failure) [00:00:26]: Token file not found: APP:Klei//DoNotStarveTogether/Cluster_1/cluster_token.txt, success: F, len: 0 [00:00:26]: Token file not found: APP:Klei//DoNotStarveTogether/Cluster_1/cluster_token.txt, success: F, len: 0 [00:00:26]: HardwareStats: OS name Microsoft Windows 10 专业版 version 10.0.19041 architecture 64 位 platformSpecific SP 0.0 CPU numCores 6 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i5-9600KF CPU @ 3.70GHz manufacturer GenuineIntel clockSpeed 3701 RAM megsOfRam 16384 GPU name NVIDIA GeForce GTX 1070 Ti driverDate 20210805000000.000000-000 megsOfRam 4095 refreshRate 119 videoModeDescription 2560 x 1440 x 4294967296 种颜色 driverVersion 30.0.14.7168 [00:00:26]: cGame::InitializeOnMainThread [00:00:26]: Renderer initialize: Okay [00:00:26]: AnimManager initialize: Okay [00:00:26]: Buffers initialize: Okay [00:00:26]: cDontStarveGame::DoGameSpecificInitialize() [00:00:26]: GameSpecific initialize: Okay [00:00:26]: cGame::StartPlaying [00:00:26]: AppVersion::GetArchitecture() x32 [00:00:26]: LOADING LUA [00:00:26]: DoLuaFile scripts/main.lua [00:00:26]: DoLuaFile loading buffer scripts/main.lua [00:00:26]: taskgrouplist: default Together [00:00:30]: taskgrouplist: classic Classic [00:00:30]: taskgrouplist: cave_default Underground [00:00:30]: taskgrouplist: lavaarena_taskset The Forge [00:00:30]: taskgrouplist: quagmire_taskset The Gorge [00:00:30]: running main.lua [00:00:30]: Could not load modindex [00:00:30]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:31]: DownloadPublishedFile [8] 2580673296 [00:00:33]: OnDownloadPublishedFile [1] 2580673296 [00:00:33]: FinishDownloadingServerMods Complete! src\tier1\fileio.cpp (5086) : m_vecRegisteredWriters.Count() == 0 src\tier1\fileio.cpp (5086) : m_vecRegisteredWriters.Count() == 0 K:\SteamLibrary\steamapps\common\Don't Starve Together\bin>pause Press any key to continue . . . Well, I'm having a worse problem now and my client is starting to crash. [00:00:00]: System Memory: Memory Load: 59% Available Physical Memory: 6597m/16291m Available Page File: 16103m/33699m Available Virtual Memory: 3961m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 39m Working Set Size: 38m Quota Peak Page Pool Usage: 233k Quota Page Pool Usage: 228k Quota Peak Non Paged Pool Usage:21k Quota Non Paged Pool Usage: 19k Page File Usage: 10m Peak Page File Usage: 10m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ [00:00:00]: Starting Up [00:00:00]: Version: 486838 [00:00:00]: Current time: Thu Nov 25 00:00:58 2021 [00:00:00]: Don't Starve Together: 486838 WIN32_STEAM [00:00:00]: Build Date: 6909 [00:00:00]: Mode: 32-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: Steam AppBuildID: 7746042 [00:00:00]: ....Done [00:00:00]: PersistUserStorage is now APP:Klei//DoNotStarveTogether/134856035/ [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (18932) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: Texture Streaming: ENABLED [00:00:00]: Threaded Renderer: ENABLED [00:00:00]: ProfileIndex:4.42 [00:00:00]: THREAD - started 'SimUpdateThread' (21376) [00:00:00]: THREAD - started 'RenderThread' (3172) [00:00:01]: [Connect] PendingConnection::Reset(true) [00:00:01]: Platform: 1 [00:00:01]: THREAD - started 'Ping Job Thread' (19256) [00:00:01]: Network tick rate: U=15(2), D=0 [00:00:01]: Authorized application K:\SteamLibrary\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall. [00:00:01]: WindowsFirewall - Application already authorized [00:00:01]: THREAD - started 'StreamInput' (12500) [00:00:01]: loaded ping_cache [00:00:01]: Offline user ID: OU_76561198095121763 [00:00:01]: SteamID: 76561198095121763 [00:00:01]: HardwareStats: OS name Microsoft Windows 10 专业版 version 10.0.19041 architecture 64 位 platformSpecific SP 0.0 CPU numCores 6 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i5-9600KF CPU @ 3.70GHz manufacturer GenuineIntel clockSpeed 3701 RAM megsOfRam 16384 GPU name NVIDIA GeForce GTX 1070 Ti driverDate 20210805000000.000000-000 megsOfRam 4095 refreshRate 119 videoModeDescription 2560 x 1440 x 4294967296 种颜色 driverVersion 30.0.14.7168 [00:00:01]: cGame::InitializeOnMainThread [00:00:01]: THREAD - started 'AsynTextureLoadthread' (16904) [00:00:01]: THREAD - started 'AsynTextureLoadthread' (8092) [00:00:01]: WindowManager::Initialize [00:00:01]: CreateWindow: Requesting 2560,1440 - 5/6/5 - -1/-1/-1 - 0 [00:00:02]: CreateEGLContext: 12 configs found [00:00:02]: 0: 8/8/8 - 0/ 0/ 0 - 0 [00:00:02]: 1: 8/8/8 - 0/16/ 0 - 0 [00:00:02]: 2: 8/8/8 - 0/24/ 0 - 0 [00:00:02]: 3: 8/8/8 - 0/24/ 8 - 0 [00:00:02]: 4: 5/5/5 - 0/ 0/ 0 - 0 [00:00:02]: 5: 5/5/5 - 0/16/ 0 - 0 [00:00:02]: 6: 5/5/5 - 0/24/ 0 - 0 [00:00:02]: 7: 5/5/5 - 0/24/ 8 - 0 [00:00:02]: 8: 8/8/8 - 8/ 0/ 0 - 0 [00:00:02]: 9: 8/8/8 - 8/16/ 0 - 0 [00:00:02]: 10: 8/8/8 - 8/24/ 0 - 0 [00:00:02]: 11: 8/8/8 - 8/24/ 8 - 0 [00:00:02]: WindowManager::SetFullscreen(0, 2560, 1440, 144) [00:00:03]: GLInfo [00:00:03]: ~~~~~~ [00:00:03]: GL_VENDOR: Google Inc. [00:00:03]: GL_RENDERER: ANGLE (NVIDIA GeForce GTX 1070 Ti) [00:00:03]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) [00:00:03]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) [00:00:03]: THREAD - started 'WindowsInputManager' (16388) [00:00:03]: OpenGL extensions (19, 19): [00:00:03]: GL_ANGLE_depth_texture [00:00:03]: GL_ANGLE_framebuffer_blit [00:00:03]: GL_ANGLE_framebuffer_multisample [00:00:03]: GL_ANGLE_instanced_arrays [00:00:03]: GL_ANGLE_pack_reverse_row_order [00:00:03]: GL_ANGLE_texture_compression_dxt3 [00:00:03]: GL_ANGLE_texture_compression_dxt5 [00:00:03]: GL_ANGLE_texture_usage [00:00:03]: GL_ANGLE_translated_shader_source [00:00:03]: GL_EXT_read_format_bgra [00:00:03]: GL_EXT_robustness [00:00:03]: GL_EXT_texture_compression_dxt1 [00:00:03]: GL_EXT_texture_format_BGRA8888 [00:00:03]: GL_EXT_texture_storage [00:00:03]: GL_OES_get_program_binary [00:00:03]: GL_OES_packed_depth_stencil [00:00:03]: GL_OES_rgb8_rgba8 [00:00:03]: GL_OES_standard_derivatives [00:00:03]: GL_OES_texture_npot [00:00:03]: GL_MAX_TEXTURE_SIZE = 16384 [00:00:03]: GL_MAX_TEXTURE_IMAGE_UNITS = 16 [00:00:03]: GL_MAX_RENDERBUFFER_SIZE = 16384 [00:00:03]: GL_MAX_VIEWPORT_DIMS = 16384, 16384 [00:00:03]: GL_MAX_VARYING_VECTORS = 10 [00:00:03]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:03]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254 [00:00:03]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 [00:00:03]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 [00:00:03]: 4 compressed texture formats [00:00:03]: texture format 0x83f0 [00:00:03]: texture format 0x83f1 [00:00:03]: texture format 0x83f2 [00:00:03]: texture format 0x83f3 [00:00:03]: Renderer initialize: Okay [00:00:03]: AnimManager initialize: Okay [00:00:03]: Buffers initialize: Okay [00:00:03]: cDontStarveGame::DoGameSpecificInitialize() [00:00:03]: GameSpecific initialize: Okay [00:00:03]: cGame::StartPlaying [00:00:03]: AppVersion::GetArchitecture() x32 [00:00:03]: LOADING LUA [00:00:03]: DoLuaFile scripts/main.lua [00:00:03]: DoLuaFile loading buffer scripts/main.lua [00:00:03]: Translator:LoadPOFile - loading file: scripts/languages/chinese_s.po [00:00:04]: taskgrouplist: default 联机版 [00:00:04]: taskgrouplist: classic 经典 [00:00:04]: taskgrouplist: cave_default 地下 [00:00:04]: taskgrouplist: lavaarena_taskset 熔炉 [00:00:04]: taskgrouplist: quagmire_taskset 暴食 [00:00:04]: running main.lua [00:00:04]: loaded modindex [00:00:05]: ModIndex: Beginning normal load sequence. [00:00:05]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:07]: LOADING LUA SUCCESS [00:00:07]: PlayerDeaths loaded morgue 6322 [00:00:07]: PlayerHistory loaded player_history (v2) len:579 [00:00:07]: ServerPreferences loaded server_preferences 2 [00:00:07]: bloom_enabled true [00:00:07]: EnableShadeRenderer: true [00:00:07]: loaded shardsaveindex [00:00:07]: OnFilesLoaded() [00:00:07]: OnUpdatePurchaseStateComplete [00:00:07]: Klump load on boot started. [00:00:07]: Klump files loaded: 0 [00:00:09]: Load FE [00:00:09]: Load FE: done [00:00:09]: THREAD - started 'FilesExistAsyncThread' (8004) [00:00:09]: FilesExistAsyncThread started (19175 files)... [00:00:09]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/134856035/client_save/blocklist.txt (Failure) [00:00:09]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/134856035/client_save/adminlist.txt (Failure) [00:00:09]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/134856035/client_save/whitelist.txt (Failure) [00:00:09]: [MOTD] Downloading info from https://motd.klei.com/motd.json/?game=dst&platform=STEAM&locale=CN&lang=schinese&version=486838 [00:00:09]: SimLuaProxy::QueryServer() [00:00:09]: Check for write access: TRUE [00:00:09]: Check for read access: TRUE [00:00:09]: Available disk space for save files: 350272 MB [00:00:09]: ModIndex: Load sequence finished successfully. [00:00:09]: Reset() returning [00:00:09]: Do AutoLogin [00:00:09]: [Steam] Auth Session Ticket requested... [00:00:10]: [MOTD] Done Loading. [00:00:10]: [Steam] Got Auth Session Ticket [00:00:11]: ... FilesExistAsyncThread complete [00:00:12]: [200] Account Communication Success (3) [00:00:12]: Logging in as KU_yEQZJ1YM [00:00:14]: There is no active event to get the status of. [00:00:16]: loaded inventory_cache_prod [00:00:16]: using inventory state token from cached file [00:00:18]: saved APP:Klei//DoNotStarveTogether/134856035/client_save/inventory_cache_prod [00:00:18]: saved APP:Klei//DoNotStarveTogether/134856035/client_save/inventory_cache_prod_sig [00:00:21]: Getting top mod details... [00:00:21]: GOT top mod details...50 [00:00:22]: THREAD - started 'cUnpackModThread' (20064) Link to comment Share on other sites More sharing options...
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