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Improved StartDSTServers.bat for Modded Servers


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I wanted to share with everyone a new batch file I've been working on that will take away some of the manual steps of adding mods to a dedicated server.  Normally this process involves:

  1. Taking the modoverrides.lua from one of your cluster folders and moving it into the MyDediServer Master and Caves folder

  2. Opening the file and copying each workshop-id into the dedicated_server_mods_setup.lua within your SteamCMD folder

  3. Executing the StartDSTServers.bat file that was provided by Klei to start your server.

This new batch file has integrated all of the above steps into the StartDSTServers.bat file. You'll find everything you need to try it out on the following Github page.

https://github.com/Link-AM/dst-server-quickstart

Enjoy!

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