Losparkeros Posted October 17, 2021 Share Posted October 17, 2021 It would be nice to get ability to turn off auto-repairs globally (similarly to auto-disinfect). When entity is getting damage, it's often a signal that solution is suboptimal and it needs improvement. Other times things are just gonna be broken and you don't want to manually turn off repair on every single ladder piece damaged from meteor shower. Another thing is that damaged buildings need additional resources for repairing, so disabling auto-repair won't lead to situation when half of your valuable resource stock (e.g. steel) was consumed because you didn't predict that solution you implemented won't work. Link to comment https://forums.kleientertainment.com/forums/topic/134498-global-auto-rapair-toggle/ Share on other sites More sharing options...
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