arbyun Posted August 24, 2021 Share Posted August 24, 2021 Hi! I've been trying to make a character in DST that when low on sanity transforms into a Pog (those cute mobs in DS Hamlet). I'm aware that this is possible due to the Playable Pets mod. Thing is, I've looked into the code, and tried to copy (the character is for personal use and training, that's why I've directly copied) the playable Pog part only, but no matter how I modify it, the game keeps crashing on world generation... I've even tried to make a Pog mod separately from the character, but it still doesn't work. I'd like some guidance on how to correctly incorporate the code or even (preferentially) how to write such a thing from scratch. Link to comment https://forums.kleientertainment.com/forums/topic/132914-creating-a-playable-pog/ Share on other sites More sharing options...
jobenjo1 Posted September 8, 2021 Share Posted September 8, 2021 This may be something you have already done, but are you also copying from playable pets dependency? If you are just copying from the mod that adds pogs it's not going to work without the base mod. Link to comment https://forums.kleientertainment.com/forums/topic/132914-creating-a-playable-pog/#findComment-1492513 Share on other sites More sharing options...
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