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Refrigerator Auto Outputs


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There isn't much use for the Refrigerator auto outputs at the current state of the game. Make the Refrigerator have logic activation parameters like the smart batteries so that we can better control our food production. This way we can set the low threshold at like 0-3% and not have any leftover food that might potentially spoil. Or you can make it so that Duplicants prioritize the food with the least freshness. For example. I have a bristle blossom farm in my base which makes more than enough food for my Duplicants. Any excess food will eventually spoil. So in order to avoid that I want to build a Refrigerator that will hold a certain amount of food, and when it fills up, it will send an auto signal to turn off the lights or lock the doors at my bristle blossom farm. However, there is a problem with that. When the refrigerator fills up it will send a green signal, and as soon as it drops a few Kg below that it sends a red signal again, which turns the farm on with a NOT gate. This leaves the refrigerator constantly filled up with food which at the current update spoils because it's not frozen. Incase you didn't know, you can't simply keep food in CO2 and keep it 100% fresh anymore. You can stick it in a refrigerator to slow down the spoil time but food does loose some freshness when kept in a powered refrigerator and will eventually spoil.

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