Monti18 Posted July 8, 2021 Share Posted July 8, 2021 Oh that's right, you need to remove the items when you add them to a bundle. local function SpawnBundle(inst) local items = {} for i, v in ipairs(inst.stored_items) do local spawned_item = SpawnSaveRecord(v) table.insert(items, spawned_item) end local bundle = SpawnPrefab("bundle") bundle.components.unwrappable:WrapItems(items) inst.components.inventory:GiveItem(bundle) for i,v in ipairs(items) do v:Remove() end end This can also be seen in the bundle from the hermitcrab: local function createbundle(inst,gifts) local final = {} if #gifts >0 then local pouch = SpawnPrefab("hermit_bundle") local prize_items = {} for _, p in ipairs(gifts) do table.insert(prize_items, SpawnPrefab(p)) end pouch.components.unwrappable:WrapItems(prize_items) for i, v in ipairs(prize_items) do v:Remove() end table.insert(final,pouch) end 1 Link to comment https://forums.kleientertainment.com/forums/topic/131619-trouble-with-tables/page/2/#findComment-1477265 Share on other sites More sharing options...
GalaxySugar Posted July 8, 2021 Author Share Posted July 8, 2021 Ah, great thats actually everything I have table related done! thank you once again for everything you've done to help! 1 Link to comment https://forums.kleientertainment.com/forums/topic/131619-trouble-with-tables/page/2/#findComment-1477267 Share on other sites More sharing options...
Monti18 Posted July 8, 2021 Share Posted July 8, 2021 You're welcome! If you get other problems, don't hesitate to ask! 1 Link to comment https://forums.kleientertainment.com/forums/topic/131619-trouble-with-tables/page/2/#findComment-1477269 Share on other sites More sharing options...
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