Jump to content

Recommended Posts

Hi,

I played a bit with the worldgen files to create an Oassis map for spacedout and I think it could interest people here.

I started from the ForestMoonlet.yaml file in the Forest start cluster and modified it to get as close as possible of Oassis. I removed the barren and sapce-ice biomes on top, added a few slime biomes and replace the cool shushes and cool salt slushes with a polluted water vent spawning in the desert. I kept the ice biomes as there is no easy option to get Wheezewort for the forest start. I also forced the teleporter sender and receiver to spawn in the starting forest biome.

There are 2 versions:

  • ForestMoonlet_rich.yaml which contain a gold volcano and 2 oil patches
  • ForestMoonlet_sparse.yaml without the gold volcano and oil patches

I also include the backup just in case. From experience, those files start breaking at each update but those should work for 3 weeks.

To use them paste the content in the file ~/.local/share/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/StreamingAssets/dlc/expansion1/worldgen/worlds/ForestMoonlet.yaml . This is for linux, on windows I don't know the path.

image.png

image.png

ForestMoonlet_sparse.yaml ForestMoonlet_rich.yaml ForestMoonlet_bkp.yaml

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...