Marmalade Posted May 19, 2021 Share Posted May 19, 2021 Hello. I'm creating a character mod that isn't really so good in the head and I plan to have her have a "good side" and "bad side" every time she examines something. The good one being the normal speech font and size with a normal examination quote, while the bad side being more darkened, perhaps slightly transparent and below the good speech text saying something more sinister and dark. Is that plausible? Link to comment Share on other sites More sharing options...
TheSkylarr Posted May 19, 2021 Share Posted May 19, 2021 I don't think the normal talker component is capable of that, You'll Have to create your own component to make a separate line of text from the normal talker component. Link to comment Share on other sites More sharing options...
DecDuck Posted May 23, 2021 Share Posted May 23, 2021 There are three ways you could go about this: 1. If your character transforms (like Woodie) you should be able to have separate speech files. 2. Make a new talker component like TheSkylarr suggested 3. Modify your character's inspect method and everything else where they talk. This would be tedious and hard to maintain, so probably don't do it this way Link to comment Share on other sites More sharing options...
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