Jump to content

Recommended Posts

Probably the hardest thing to balance; for now, we have a propulsion for ejection of gases ( steam and CO2 ) and combustion ( sucrose,petrol). Probably we have some similar old rockets ( liquid H2,o2 ). Lets go to the point:

-Ejection engines: load the rocket with some gas and send to space. Maybe the most basic and simple way to start.

  • Maybe use other gases ( not famable ) to load:
  1. but people could use phosphorus ( still valid, take some time to drekos eat some balms and the process take time )
  2. but people could use solids to make gases ( if he can deal with the variables, why not ? )  
  3. But people could launch and land rockets to generate a cloud of gases. well, if rockets release some fuel when launch or lands ( lets say 25%) , probably isn´t a very advantageous process.

-Combustion engines : use some sort of fuel and oxydizer to launch the rocket ( cost/efficient )

  • Maybe we could use some famable gases here ( Natural gás, ethanol , propane, hydrogen )
  1. but hydrogen is easy to obtain: well , CO2 too, but define the proportion and the engine power numbers probably is the hard point ( depends how good you want those tecnology becomes).
  2. Natural Gás ? my duplicants could fart and launch a rocket ? well ... if you can power up a generator , maybe with a little more gas .....:-D ; or a process  to obtain a better product .
  • Solid fuels:Sucrose. that´s good for now.
  • Liquid fuels: Petroleum, Liquid Hydrogen ( maybe ?)

-Fusion engines: Uses Enriched Uranium and a coolant ( super coolant ) to avoid any disaster ( late game ); requires a very resistant material and generates a lot of waste.

Link to comment
https://forums.kleientertainment.com/forums/topic/126297-rockets-and-engines/
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...