kisukin Posted January 20, 2021 Share Posted January 20, 2021 Probably the hardest thing to balance; for now, we have a propulsion for ejection of gases ( steam and CO2 ) and combustion ( sucrose,petrol). Probably we have some similar old rockets ( liquid H2,o2 ). Lets go to the point: -Ejection engines: load the rocket with some gas and send to space. Maybe the most basic and simple way to start. Maybe use other gases ( not famable ) to load: but people could use phosphorus ( still valid, take some time to drekos eat some balms and the process take time ) but people could use solids to make gases ( if he can deal with the variables, why not ? ) But people could launch and land rockets to generate a cloud of gases. well, if rockets release some fuel when launch or lands ( lets say 25%) , probably isn´t a very advantageous process. -Combustion engines : use some sort of fuel and oxydizer to launch the rocket ( cost/efficient ) Maybe we could use some famable gases here ( Natural gás, ethanol , propane, hydrogen ) but hydrogen is easy to obtain: well , CO2 too, but define the proportion and the engine power numbers probably is the hard point ( depends how good you want those tecnology becomes). Natural Gás ? my duplicants could fart and launch a rocket ? well ... if you can power up a generator , maybe with a little more gas ..... ; or a process to obtain a better product . Solid fuels:Sucrose. that´s good for now. Liquid fuels: Petroleum, Liquid Hydrogen ( maybe ?) -Fusion engines: Uses Enriched Uranium and a coolant ( super coolant ) to avoid any disaster ( late game ); requires a very resistant material and generates a lot of waste. Link to comment https://forums.kleientertainment.com/forums/topic/126297-rockets-and-engines/ Share on other sites More sharing options...
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