cameron8800 Posted January 1, 2021 Share Posted January 1, 2021 I have been working on changing wormwood's item recipes, but I can't seem to get it to actually work. Does anyone know how to change an item recipe? Link to comment https://forums.kleientertainment.com/forums/topic/125612-how-do-i-change-crafting-recipes/ Share on other sites More sharing options...
Thomas_klei Posted January 4, 2021 Share Posted January 4, 2021 RECIPETABS = GLOBAL.RECIPETABS Recipe = GLOBAL.Recipe Ingredient = GLOBAL.Ingredient TECH = GLOBAL.TECH Recipe("recipe_name", {Ingredient("ingredient_1", amount), Ingredient("ingredient_2", amount)}, RECIPETABS.THE_TAB, TECH.NONE, nil, nil, nil, nil, "CHARACTER_TAG") local AVAILABLE_TECH = { "SCIENCE", "MAGIC", "ANCIENT", "CELESTIAL", "MOON_ALTAR", "SHADOW", "CARTOGRAPHY", "SEAFARING", "SCULPTING", "ORPHANAGE", --teehee "PERDOFFERING", "WARGOFFERING", "PIGOFFERING", "CARRATOFFERING", "MADSCIENCE", "FOODPROCESSING", "FISHING", "WINTERSFEASTCOOKING", "HERMITCRABSHOP", "TURFCRAFTING", } Tab names amount of ingredient is an integer and tech amount is a capitalized number as a word --ref ----NATURE---- Recipe("livinglog", {Ingredient(CHARACTER_INGREDIENT.HEALTH, 20)}, CUSTOM_RECIPETABS.NATURE, TECH.NONE, nil, nil, nil, nil, "plantkin") Recipe("armor_bramble", {Ingredient("livinglog", 2), Ingredient("boneshard", 4)}, CUSTOM_RECIPETABS.NATURE, TECH.NONE, nil, nil, nil, nil, "plantkin") Recipe("trap_bramble", {Ingredient("livinglog", 1), Ingredient("stinger", 1)}, CUSTOM_RECIPETABS.NATURE, TECH.NONE, nil, nil, nil, nil, "plantkin") Recipe("compostwrap", {Ingredient("poop", 5), Ingredient("spoiled_food", 2), Ingredient("nitre", 1)}, CUSTOM_RECIPETABS.NATURE, TECH.NONE, nil, nil, nil, nil, "plantkin") make CHARACTER_INGREDIENT into GLOBAL.CHARACTER_INGREDIENT if you want to use if also character ingredients are only allowed in multiples of 5 including 0 2 Link to comment https://forums.kleientertainment.com/forums/topic/125612-how-do-i-change-crafting-recipes/#findComment-1413260 Share on other sites More sharing options...
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