Baldi Posted December 19, 2020 Share Posted December 19, 2020 It just wont show up! Heres the code: local rulerrecipe = AddRecipe("ruler", {Ingredient("boards", 4), Ingredient("axe", 1)}, RECIPETABS.WAR, TECH.NONE, nil, nil, nil, nil, "baldi", "images/inventoryimages/ruler.xml", "ruler.tex") ruler.luamodmain.lua Link to comment Share on other sites More sharing options...
SuperMeatGoy Posted December 19, 2020 Share Posted December 19, 2020 do you have a sortkey for it? Link to comment Share on other sites More sharing options...
Baldi Posted December 20, 2020 Author Share Posted December 20, 2020 2 hours ago, SuperMeatGoy said: do you have a sortkey for it? Sorry what is a sort key? Im all new to programming in Lua so im still big noob. Link to comment Share on other sites More sharing options...
Thomas Die Posted December 20, 2020 Share Posted December 20, 2020 does your character have the specific tab for the war tab it's a wigrid specific tab so you need the tagg for it Link to comment Share on other sites More sharing options...
Baldi Posted December 20, 2020 Author Share Posted December 20, 2020 (edited) 28 minutes ago, thomas4846 said: does your character have the specific tab for the war tab it's a wigrid specific tab so you need the tagg for it It isss alllll good! I fixed it! I just added "builder_tag" as a tag on my character and replaced the "baldi" with it and it worked! All i want to get to work now is my custom recipe tab before local rulerrecipe = AddRecipe("ruler", {GLOBAL.Ingredient("boards", 4), GLOBAL.Ingredient("axe", 1)}, RECIPETABS.SCIENCE, TECH.NONE, nil, nil, nil, nil, "baldi", "images/inventoryimages/ruler.xml", "ruler.tex") after local rulerrecipe = AddRecipe("ruler", {GLOBAL.Ingredient("boards", 4), GLOBAL.Ingredient("axe", 1)}, RECIPETABS.SCIENCE, TECH.NONE, nil, nil, nil, nil, "builder_tag", "images/inventoryimages/ruler.xml", "ruler.tex") Edited December 20, 2020 by Baldi 1 Link to comment Share on other sites More sharing options...
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