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Hello! I'm making a Hat in my mod that allows you to throw explosives while you're wearing it. My problem is as follows:

While trying to add an AOE reticule to the Hat, I figured out that PlayerController:TryAOETargeting() is what controls detecting and displaying AOE Reticules. The problem here, is that the function specifically only looks at the hand slot for the item you are trying to target with, but in this case, it's a hat. How can I work around this and get my hat to have a reticule?

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