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Functions can be located in some pretty different locations depending on what type of mechanic your dealing with, however, if you take a look at the files (not folders) inside scripts, any file that sounds really generic or important most likely has what your talking about. If it's not there, then most important function are probably located in components since that's mainly what the world deals with.

Some important files I've had occasion to visit in scripts are

actions, componentactions, (constants, tuning, strings, however these don't have functions), consolecommands, entityscript, gamelogic, mainfunctions, modutil (this has all the post and preinit stuff), simutil, worldgen_main

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