Obsiomai Posted July 10, 2020 Share Posted July 10, 2020 Hi, my overworld server seems to be working fine but the caves server is on a loop about "an error occurred during world gen we will retry!". Help would be appreciated! Thanks! :)) Link to comment Share on other sites More sharing options...
Philo138 Posted July 26, 2020 Share Posted July 26, 2020 I had my Caves Shards up (2 in total) up and running today. I was working to get my cluster back up and running after a hiatus. I had everything going fine and decided to refresh the world from with in the game itself in order to prep for a play party later. The over-world came back fine, however the 2 caves shards became stuck in the loop OP describes. I have tried clearing out the Save and back-up data from all elements of the cluster, including the Over-world, and forcing a refresh of all of the worlds. This results in the same as before with only the over-world successfully registering and the cave shards becoming stuck in a world generation loop. I believe from the log this has something to do with the elements from DST ship-wreaked trying to be inserted during world creation. In the log this appears to be where the loop occurs: [ReplaceSingleNonLandTiles] Validating... [00:00:14]: [ReplaceSingleNonLandTiles] Replaced 3 tiles. [00:00:14]: PANIC: Too many disconnected tiles... 3519 [00:00:14]: An error occured during world gen we will retry! [was 1 of 5 ] [00:00:14]: New size: 450 huge Thinking that this might be a result from the "huge" world size I have tried reducing that and regenerating, unfortunately this had no affect. server_log.txt Link to comment Share on other sites More sharing options...
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