Left 4 Sharkb8 Posted June 23, 2020 Share Posted June 23, 2020 Not sure why, but my autocompiler doesn't seem to be able to compile my character's animations (I used the Extended Sample Template), I have tried a bunch of different solutions I found here on the forums (Making sure I have all body parts, making sure everything is named properly, etc.) but for some odd reason I keep getting an error when trying to compile the animations so I can actually see my character in game. I would totally appreciate some help with this. Link to comment Share on other sites More sharing options...
Left 4 Sharkb8 Posted June 24, 2020 Author Share Posted June 24, 2020 To add to this a bit, it specifically says this: Exporting garfield.zip Exporting Animation[################################] 1/1 Error Exporting D:\SteamLibrary\steamapps\common\Don't Starve Together\mods\Garfield\exported\garfield\garfield.zip 'int' object is not subscriptableTraceback (most recent call last): File "D:\SteamLibrary\steamapps\common\Don't Starve Mod Tools\mod_tools\exported\..\tools\scripts\buildanimation.py", line 529, in <module> ExportBuild( endianstring, zip_file, buildxml, outzip, not results.skipantialias, results.platform, results.textureformat, results.hardalphatextureformat, results.force, results.ignoreexceptions ) File "D:\SteamLibrary\steamapps\common\Don't Starve Mod Tools\mod_tools\exported\..\tools\scripts\buildanimation.py", line 395, in ExportBuild img.regions = optimizeimage.GetImageRegions(img, 32) File "D:\SteamLibrary\steamapps\common\Don't Starve Mod Tools\mod_tools\tools\scripts\optimizeimage.py", line 156, in GetImageRegions rootNode = QuadTreeNode(img, None, 0, blocksize) File "D:\SteamLibrary\steamapps\common\Don't Starve Mod Tools\mod_tools\tools\scripts\optimizeimage.py", line 75, in __init__ childtypes = [ Analyze(im, childboxes[0]), File "D:\SteamLibrary\steamapps\common\Don't Starve Mod Tools\mod_tools\tools\scripts\optimizeimage.py", line 34, in Analyze if p[3] == 0: TypeError: 'int' object is not subscriptable Then it moves on to other things, including the ghost build which prompts the same error I have tried to reinstall my DS Mod Tools to no avail. It also seems none of the other threads I find will solve my problem if anyone wants to take a look here is my character Garfield.zip Link to comment Share on other sites More sharing options...
Left 4 Sharkb8 Posted June 29, 2020 Author Share Posted June 29, 2020 This error has been solved! For any of you who were curious, it was because my body parts were not 32-bit! Link to comment Share on other sites More sharing options...
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