Neptune9825 Posted June 15, 2020 Share Posted June 15, 2020 Hi, I'm trying to learn the format for adding new stategraphs. I know what I want to do and how to do it, but I don't understand how to plug it in. So I'm just trying to re-add an existing stategraph as a placeholder. Where am I messing up? in modmain.lua I have: local State = GLOBAL.State local TimeEvent = GLOBAL.TimeEvent local EventHandler = GLOBAL.EventHandler local FRAMES = GLOBAL.FRAMES local breatherstate = State({ name = "breather", tags = { "busy", "pausepredict", "nomorph", "nodangle" }, onenter = function(inst) ForceStopHeavyLifting(inst) inst.components.locomotor:Stop() inst.Physics:Stop() inst.AnimState:PlayAnimation("powerdown") if inst.components.playercontroller ~= nil then inst.components.playercontroller:RemotePausePrediction() end end, onexit = function(inst) inst.components.locomotor:Stop() end, timeline = { TimeEvent(120 * FRAMES, function(inst) --Lava Arena adds nointerrupt state tag to prevent hit interruption inst.sg:RemoveStateTag("nointerrupt") end), }, events = { EventHandler("animover", function(inst) if inst.AnimState:AnimDone() then inst.sg:GoToState("idle") end end), }, }) AddStategraphState("wilson", breatherstate) AddStategraphState("wilson_client", breatherstate) local breatherevent = EventHandler("breather", function(inst) inst.sg:GoToState("breather") end), AddStategraphEvent("wilson", breatherevent) AddStategraphEvent("wilson_client", breatherevent) In my mod, I call: inst.sg:PushEvent("breather") The game runs and my tests say that the event is being pushed. But nothing happens. When I change it to PushEvent("powerdown"), it works. So obviously I'm not adding the stategraph correctly. Please help T.T Link to comment https://forums.kleientertainment.com/forums/topic/119072-help-adding-a-new-stategraph/ Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now