Lendrio Posted March 30, 2020 Share Posted March 30, 2020 I'm trying to make a character that cuts trees but fast and I don't know the line of code to do that, there's something ready, like damage ex: inst.components.combat.damagemultiplier = 5 or I will have to do from zero Link to comment https://forums.kleientertainment.com/forums/topic/116894-help/ Share on other sites More sharing options...
Divici Posted March 30, 2020 Share Posted March 30, 2020 11 hours ago, Lendrio said: I'm trying to make a character that cuts trees but fast and I don't know the line of code to do that, there's something ready, like damage ex: inst.components.combat.damagemultiplier = 5 or I will have to do from zero Inside your characters lau file under the common_postinit=function(inst), add the line: inst:AddTag("woodcutter") The code should look something like below -- This initializes for both the server and client. Tags can be added here. local common_postinit = function(inst) -- Minimap icon inst.MiniMapEntity:SetIcon( "character.tex" ) -- Lets him chop wood fast like Woodie inst:AddTag("woodcutter") Also for future reference, it would be easier to get help and assistance if you name what your problem is in the topic title. Have fun. Link to comment https://forums.kleientertainment.com/forums/topic/116894-help/#findComment-1320638 Share on other sites More sharing options...
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