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I'm trying to make a character that cuts trees but fast and
I don't know the line of code to do that, there's something ready, like damage
ex: inst.components.combat.damagemultiplier = 5
 or I will have to do from zero

 

 

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11 hours ago, Lendrio said:

I'm trying to make a character that cuts trees but fast and
I don't know the line of code to do that, there's something ready, like damage
ex: inst.components.combat.damagemultiplier = 5
 or I will have to do from zero

 

 

Inside your characters lau file under the common_postinit=function(inst), add the line: inst:AddTag("woodcutter")

The code should look something like below

 

-- This initializes for both the server and client. Tags can be added here.
local common_postinit = function(inst) 
    -- Minimap icon
    inst.MiniMapEntity:SetIcon( "character.tex" )

    -- Lets him chop wood fast like Woodie
    inst:AddTag("woodcutter")

Also for future reference, it would be easier to get help and assistance if you name what your problem is in the topic title.

Have fun.

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