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I have read ultroman's great post on food/foodvalues.

I am having issues modifying the supplied code, I would like custom character to gain less benefit from crock pot items and gain more benefit from non-crock items.

Eater.lua is confusing to me, but I feel like I need to have oneat check if item is "preparedfoods" then apply an debuff if =="preparedfoods" else apply a buff. I just can't quite work out the code. I am also unsure what foods get the "preparedfoods" tag, I hope its everything made in the crockpot.

Edited by its zea

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