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I've created two custom characters that I want to have interactions between the two similar to custom characters with standard characters. How would I go about doing this? Should I create another section inside the speech script with the custom character's name rather than a standard or would that ruin everything?

 

If more information is needed, I'm trying to make it so that (custom character 1 will be cc1 and custom character 2 will be cc2) cc1 would give a greeting to cc2 rather than what is in generic or the Klei made characters.

Much thanks, TahoeTheSoldier

In short, yes. But you have written in the DS forum, and this is obviously a DST question ;) 

This post explains how to make a character describe a "copy" of itself when more players are playing the same character. It's the same concept.

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