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Rocketry improvements and ideas


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These may have been suggested before, I'm guilty of not searching. Apologies in advance.

Also it's probably not a good idea to try to implement any of this during crunch time. Maybe some post-release DLC goodness?

 

1: Life support module (function can be added to command module)

Requires food/water, and oxygen/oxylite. Slider adjust max fill or predetermined for destination set. Maybe have a new recipe for freeze dried food, bad quality but no spoilage.

 

2: Co-pilot/assistant module (can replace mostly useless sight-seeing module or merged with command module)

Increase the % of rare materials and increase data amount retrieved from missions. Must be manned, obviously. Co-pilot could reduce travel time. Include automation output signal for when occupied.

 

3: Mission control building

When powered and active, rockets will be allowed to takeoff and land.

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