donmor3000 Posted May 18, 2019 Share Posted May 18, 2019 I'm building a mod that containing a "world network server", storing some data and read them from a receiver device by entities, and I tried to use TheWorld component, but data stored on the "server" differs between master and cave! Is there any way to send data between the two shards so that the "server" can perform sync? Appreciate a lot if someone can help. Link to comment Share on other sites More sharing options...
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