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Duplicant Range with the new skills system


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A suggestion that I would want to make would be to increase the duplicant tile range given the proficiency of their job, so upgrading a duplicant to hard digging increases their tile range for digging by 1, super hard digging:2, improved digging I: 3 or something like that. The same can go for the construction upgrades. This would be helpful especially if done for construction because it would allow people to make large complex systems without having to build and destroy ladders. 

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