WufflePuff Posted January 2, 2019 Share Posted January 2, 2019 Hello! I am currently looking for a way to implement a code to where *A player's character can be in the winter with no insulation but has to cool down in the summer (the character is made of ice, so does fine in the winter, and nothing happens when they stand next to an endothermic fire) *A player's character can be in the summer with no cooling items but has to insulate in the summer, as well as glow as if they were holding a torch (the character is made of fire, so does fine in the summer, and nothing happens when they stand next to a normal fire) Any help would be extremely appreciated, as I am new to coding and still learning how these things work Link to comment Share on other sites More sharing options...
Thomas Die Posted January 2, 2019 Share Posted January 2, 2019 (edited) inst.components.temperature.mintemp = 10 (temperature at which he freezes i think) inst.components.temperature.overheattemp = 65 (temperature at which he overheats) this should help , however this is only for the ice guy Edited January 2, 2019 by thomas4845 forgot something Link to comment Share on other sites More sharing options...
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