theaspect Posted December 6, 2018 Share Posted December 6, 2018 There two use-cases: UC1 when you in mid-game build something out of precious steel and need to find what, to reclaim material UC2 you have scarcity of dirt and want to find the last cell of it, sitting unmined somewhere around There too many materials to all have unique color code, it's not make sense in the first place, it'll be the same as map. So, have a filter in bottom right corner, where we can select material and highlight on the map, both cells and buildings Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.