monkeybee Posted July 5, 2017 Share Posted July 5, 2017 so me have made some baby changes to the game to make it so im able to craft items that require silk and spider glands (bc im allways playing with spiders set to none) like Recipe("reviver", {Ingredient("cutgrass", 3), Ingredient("heatrock", 1), Ingredient(CHARACTER_INGREDIENT.HEALTH, 40)}, RECIPETABS.SURVIVAL, TECH.NONE) now im just wondering if im able to make this in to a mod or not bc its changing something in the base game? and if so...how? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now