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Item inventory image not showing in recipe


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I am implementing 3 items. One of them is part of the crafting recipe of the other two. My problem is that the image of this one item does not show inside the recipe (see attached image).

I set the graphics inside the modmain.lua of my mod:

local RECIPETABS = GLOBAL.RECIPETABS
local TECH = GLOBAL.TECH
local require = GLOBAL.require

Assets =
{
    Asset("ATLAS", "images/inventoryimages/voidgem_normal.xml"),
    Asset("IMAGE", "images/inventoryimages/voidgem_normal.tex"),
    Asset("ATLAS", "images/inventoryimages/voidgem_refined.xml"),
    Asset("IMAGE", "images/inventoryimages/voidgem_refined.tex"),
    Asset("ATLAS", "images/inventoryimages/voidgem_purified.xml"),
    Asset("IMAGE", "images/inventoryimages/voidgem_purified.tex"),
}

PrefabFiles = 
{
    "voidgem",
}

AddRecipe("voidgem_normal", {Ingredient("purplegem", 1), Ingredient("nightmarefuel", 2)}, RECIPETABS.MAGIC, TECH.SCIENCE_ONE, nil, nil, nil, nil, nil, "images/inventoryimages/voidgem_normal.xml")
AddRecipe("voidgem_refined", {Ingredient("voidgem_normal", 1), Ingredient("goldnugget", 20)}, RECIPETABS.MAGIC, TECH.SCIENCE_ONE, nil, nil, nil, nil, nil, "images/inventoryimages/voidgem_refined.xml")
AddRecipe("voidgem_purified", {Ingredient("voidgem_normal", 1), Ingredient("opalpreciousgem", 1)}, RECIPETABS.MAGIC, TECH.SCIENCE_ONE, nil, nil, nil, nil, nil, "images/inventoryimages/voidgem_purified.xml")

When looking at the DST Log, i get the following output after hovering over the recipe:

[00:10:26]: WARNING! Could not find region 'FROMNUM' from atlas 'images/inventoryimages.xml'. Is the region specified in the atlas?
[00:10:26]: Looking for default texture '' from atlas 'images/inventoryimages.xml'.
[00:10:26]: Error Looking for default texture in from atlas 'images/inventoryimages.xml'.
[00:10:26]: WARNING! Could not find region 'FROMNUM' from atlas 'images/inventoryimages.xml'. Is the region specified in the atlas?
[00:10:26]: Looking for default texture '' from atlas 'images/inventoryimages.xml'.
[00:10:26]: Error Looking for default texture in from atlas 'images/inventoryimages.xml'.
[00:10:27]: WARNING! Could not find region 'FROMNUM' from atlas 'images/inventoryimages.xml'. Is the region specified in the atlas?
[00:10:27]: Looking for default texture '' from atlas 'images/inventoryimages.xml'.
[00:10:27]: Error Looking for default texture in from atlas 'images/inventoryimages.xml'.

What am i doing wrong? I created the xml and tex files from a normal png using TexCreator with default settings.

Help is greatly appreciated since this mod is otherwise done... thanks in advance!

Unbenannt.PNG

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		local my_prefab = AddRecipe("my_prefab", {Ingredient("greengem", 1), Ingredient("twigs", 5), Ingredient("custom_prefab", 2,"images/inventoryimages/custom_prefab_inventoryimage.xml", "custom_prefab_inventoryimage")  }, RECIPETABS.MAGIC, TECH.MAGIC_THREE, nil, nil, nil, nil, nil,  "images/inventoryimages/my_prefab_inventoryimage.xml", "my_prefab_inventoryimage.tex" )

Try something like this.

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