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Can't lauch my server (on linux) sinc ROG update...


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Hi all !!

 

Please I don't understand... :(

 

 

 

 
Starting Up
Version: 136564
Current time: Mon May 18 22:02:40 2015
 
Don't Starve Together: 136564 LINUX
NNN Build Date: 2015-05-15_14-21-05
Parsing command line
Command Line Arguments:
p11-kit: couldn't load module: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: cannot open shared object file: No such file or directory
p11-kit: couldn't load module: /usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so: /usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so: cannot open shared object file: No such file or directory
THREAD - started 'GAClient' (4136127296)
HttpClient::ClientThread::Main()
ProfileIndex:4.47
THREAD - started 'GAClient' (4129291072)
HttpClient::ClientThread::Main()
THREAD - started 'GAClient' (4127189824)
HttpClient::ClientThread::Main()
Network tick rate: U=15(2), D=0
Network tick rate: U=15(2), D=0
OnLoadPermissionList: /home/steam/.klei/DoNotStarveTogether/save/blocklist.txt (Failure)
OnLoadPermissionList: /home/steam/.klei/DoNotStarveTogether/save/adminlist.txt (Failure)
OnLoadUserIdList: /home/steam/.klei/DoNotStarveTogether/save/whitelist.txt (Failure)
THREAD - started 'GAClient' (4120902464)
HttpClient::ClientThread::Main()
THREAD - started 'GAClient' (4113554240)
HttpClient::ClientThread::Main()
cGame::InitializeOnMainThread
Renderer initialize: Okay
AnimManager initialize: Okay
Buffers initialize: Okay
cDontStarveGame::DoGameSpecificInitialize()
--- ERROR LOADING sound/dontstarve.fev
GameSpecific initialize: Okay
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile Could not load lua file scripts/main.lua
Error loading main.lua
Failed mSimulation->Reset()
Error during game initialization!
Updates 0Seconds elapsed: 0.0139044 fps:0
HttpClient::ClientThread::Main() complete
Collecting garbage...
lua_gc took 0.00 seconds
~NetworkLuaProxy()
~SimLuaProxy()
lua_close took 0.00 seconds
HttpClient::ClientThread::Main() complete
HttpClient::ClientThread::Main() complete
HttpClient::ClientThread::Main() complete
HttpClient::ClientThread::Main() complete
Shutting down
 

 

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I have a very similar problem, but I am on Windows XP. Here is my log:

 

[00:00:00]: Starting Up[00:00:00]: Version: 136732[00:00:00]: Current time: Wed May 20 08:43:35 2015[00:00:00]: Don't Starve Together: 136732 WIN32NNN Build Date: 2015-05-19_17-19-32[00:00:00]: Parsing command line[00:00:00]: Command Line Arguments: -conf_dir test -persistent_storage_root D:\SteamCMD\servers\..\apps\343050\config\ [00:00:00]: Initializin Minidump handler[00:00:00]: ....Done[00:00:00]: Fixing DPI[00:00:00]: ...Done[00:00:00]: THREAD - started 'GAClient' (4028)[00:00:00]: HttpClient::ClientThread::Main()[00:00:00]: ProfileIndex:3.75[00:00:00]: THREAD - started 'GAClient' (4032)[00:00:00]: Network tick rate: U=15(2), D=0[00:00:00]: THREAD - started 'GAClient' (4044)[00:00:00]: HttpClient::ClientThread::Main()[00:00:00]: HttpClient::ClientThread::Main()[00:00:00]: Network tick rate: U=30(1), D=0[00:00:00]: Authorized application D:\SteamCMD\apps\343050\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall.[00:00:00]: WindowsFirewall - Application already authorized[00:00:00]: OnLoadPermissionList: D:\SteamCMD\servers\..\apps\343050\config\/test/save/blocklist.txt (Failure)[00:00:01]: OnLoadPermissionList: D:\SteamCMD\servers\..\apps\343050\config\/test/save/adminlist.txt (Failure)[00:00:01]: OnLoadUserIdList: D:\SteamCMD\servers\..\apps\343050\config\/test/save/whitelist.txt (Failure)[00:00:01]: Server token retrieved from: server_token.txt[00:00:01]: cGame::InitializeOnMainThread[00:00:01]: THREAD - started 'GAClient' (2348)[00:00:01]: THREAD - started 'GAClient' (2344)[00:00:01]: Renderer initialize: Okay[00:00:01]: HttpClient::ClientThread::Main()[00:00:01]: HttpClient::ClientThread::Main()[00:00:01]: AnimManager initialize: Okay[00:00:01]: Buffers initialize: Okay[00:00:02]: cDontStarveGame::DoGameSpecificInitialize()[00:00:02]: --- ERROR LOADING sound/dontstarve.fev[00:00:02]: GameSpecific initialize: Okay[00:00:02]: cGame::StartPlaying[00:00:02]: LOADING LUA[00:00:02]: DoLuaFile scripts/main.lua[00:00:02]: DoLuaFile Could not load lua file scripts/main.lua[00:00:02]: Error loading main.lua[00:00:02]: Failed mSimulation->Reset()[00:00:02]: Error during game initialization![00:00:02]: HttpClient::ClientThread::Main() complete[00:00:03]: Collecting garbage...[00:00:03]: lua_gc took 0.05 seconds[00:00:03]: ~NetworkLuaProxy()[00:00:03]: ~SimLuaProxy()[00:00:03]: lua_close took 0.10 seconds[00:00:03]: HttpClient::ClientThread::Main() complete[00:00:03]: HttpClient::ClientThread::Main() complete[00:00:03]: HttpClient::ClientThread::Main() complete[00:00:03]: HttpClient::ClientThread::Main() complete[00:00:03]: Shutting down

First thing I noticed was "--- ERROR LOADING sound/dontstarve.fev", and then the next error just seems to be a generic "DoLuaFile Could not load lua file scripts/main.lua"

This is the first time I tried running my server. I followed the guide on the wikia.

 

I know the path for some of the config files seems to be messed up, but that's because I use batch scripts to run my servers. I tried running this server with a single batch file so that those weird paths wouldn't occur, but I still get the same error. I'm pretty sure that isn't the cause of the problem, it's just because batch uses '\' while the log uses '/'.

I googled this problem and only found one or two others with my problem, with no solutions. I don't even have a general idea whats causing this.

If anyone has any kind of insight to what might be causing this, please let us know.

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Hi @Thymon,

 

i see some error in your logs:

 

p11-kit: couldn't load module: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: cannot open shared object file: No such file or directory
p11-kit: couldn't load module: /usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so: /usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so: cannot open shared object file: No such file or directory

 

it's server dedicated? or listen server?

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Sorry for carrying on two different versions of the same issue here, but I solved part of my problem and would like to leave an update here for anyone who finds this.

I was able to solve "---ERROR: Unable to load dontstarve.fev" and "Could not load scripts/main.lua", by running the dontstarve_dedicated_server_nullrenderer.exe FROM its own folder. Meaning, I was running it with a batch script, however the current directory I was in was not D:\DST\bin\ and so It couldn't find the files relative to itself. So all you have to do is use "CD D:\DST\bin\" before you run the application.

Few people probobly have this exact problem because most may not automate the running of their servers, but i'm sure that will help any who google this problem in the future :)

I'm having other problems now with server visibility, but I think its unrelated.

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Hi @Thymon,

 

can you try reinstalling your server don't starve?

 

when you have finish, put only your token and start the server

 

and tell me if you have same logs please

 

I see a lot of problem in your logs (miss some files)

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Hi @Thymon,

 

can you try reinstalling your server don't starve?

 

when you have finish, put only your token and start the server

 

and tell me if you have same logs please

 

I see a lot of problem in your logs (miss some files)

 

Perfect !!

 

Thank you.

that was it.

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