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"House Training" for them Hatchies!


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Hello,

If this was suggested or previously discussed already then my apologies as I am too lazy to run a search of that in the forums.

That being said, I think it would be a fun idea to have dupes with another skill set called "taming" that would allow a dupe to efficiently tame a hatch and "housebreak" it in some way.

Because currently confining a bunch of Hatchies to some place in the world and tediously micro managing their "food locker" isn't that much fun and with some base layouts in the mid-game it's a must (I might be wrong about this of course but that's what I end up doing in most of my games).


Also this idea could be expanded in ways such as introducing a whole new species of critters that could be trained to dig or to carry, I think that might be fun... 

Also like have an end-tech that replaces your tamed per with an immortal robotic version of it just for laughs!

 

Peace.

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