It's been happening with me and my friends, where if playing in a world hosted by an added friend or someone in the friendliest friends list, the game simply takes a bit but then crashes upon death, be it a world hosted in friends only or public, it seems to have an delay before crashing, so reviving before the crash seems to make it not crash, but if you are not fast enough to revive it still crashes.
Trying to rejoin the world you've died only causes it to crash once again, making it impossible to come back unless rolledback.
This issue however, does not seem to happen in random public servers not hosted by an friend, needing to be an server hosted by a friend to happen, I have absolutely no clue as to why.
What I have done so far to replicate it is joining a world from someone that is my friend, and dying in any form.
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