I read the update news of the 1181 update, which said you could change the world settings e.g spawn rates or season length after the world had generated. So naturally, I made a world and tried it. But whenever I try to, the changes instantly undo themselves as soon as I leave the menu or open the world, making it impossible. I just wanted to make everyone aware that it doesn’t work yet afaik.
Edit: This happened because I was trying to set spring to “none” while in spring. Sorry for rousing trouble over nothing, the rest of the time is works pretty normally. It’s fine to mark this as fixed.
1. Make world
2. Leave world
3. Try to change season length in the world settings
4. Enter world
5. Return to settings menu and see that the season length remains the same as before you tried to change it
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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