If generating a world without certain boss variants, like Bearger for example, re-enabling them from the main menu afterwards will not re-enable their spawn. They will be permanently disabled for that world even if set on “more”. Mildly frustrating on old worlds that I would like to play on again because something like the deerclops eyeball is unobtainable unless by chance from a Klaus fight.
Steps to Reproduce
Generate a world without a specific boss-type creature. Re-enabling that boss from the menu will not have an effect on it’s spawn in said world.
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