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Possible Meat Effigy Oversight


Catcoon321
  • Pending

I was doing some experimenting today, and I noticed a possible oversight with the Meat Effigy. Meat Effigys will not revive a player if the world death reset timer is set to instant and every other player has died, nor if they have died when they are the only player in the server. This technically, may not be an oversight since a button needs to be pressed for them to activate in Don't Starve Together unlike in Don't Starve, but it seems very strange to not have the game automatically revive you if the world reset timer is set to instant, as Don't Starve already does this. Overall, it seems very pointless to even force a button to be pressed to activate a Meat Effigy, as the entire purpose of creating one is to create a safety net for the player, at the cost of some health and resources, and having them only activate when a button is pressed will simply make them almost entirely useless in worlds that have an Instant Death Reset Timer. If a player doesn't want to be resurrected by their Meat Effigy, then they wouldn't make one in the first place. All in all, they are already very niche items to create, and having them not work in worlds with an instant death reset timer, where they would be most useful, only makes them even more niche. 


Steps to Reproduce

Play in a world with an instant death reset timer, create a Meat Effigy, and bind your character to it. Upon the death of everyone in the server, (or just yourself if you are alone), instead of being able to be revived by the Meat Effigy, the world will automatically regenerate.




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