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Hit box delay & frame rate


1of-akind
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After swinging the weapon it takes an extra second for the enemy to render its being attacked in return I get attacked instead even though I hit it first. Sometimes the attack completely miss. Example hounds, sanity monsters etc. frame rate is also slow when picking up items like carrots, flowers, flint, rocks etc.

 


Steps to Reproduce

I tested it on the Original Don't Starve on switch there's no hit box delay and the frame rate is faster and more accurate. You use to able to attack while running in the original Don't starve which helped me do more accurate attacks but in Don't starve together I noticed you have to be standing still in order to attack, Is that a bug or changed mechanic? Thanks

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User Feedback


Same with me. Like patches in the ground look weird? I'm unsure how to describe it besides lag or something. A video explained that something moves or looks overly-pixelated (sometimes Wilson's hair). I know this doesn't happen in the original don't starve. 

Edited by KittyWitch94
edited to make more sense, apologies

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The fram rate is very inconsistent and it is causing my eyes to hurt from the screen looking like its shaking. I play on the Xbox as well and im wondering about cross progress.

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11 hours ago, Lurabito said:

Here is a good example, it’s really unplayable. AND this is a offline world

 

They’re working on fixing this it’s a lag comparison enabled they’re working on adding it in the next update so you can disable it to fix the issue

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