Just like title says, when I change to other pc and sync the steam cloud storeage content, the game is lunch fine but when I try to open the saves that was create in difference pc(Win 11, this device is win10) I got follwing message, is any way to solve this, thank you very much.
There is error message:
[string "scripts/widgets/screen.lua"]:60: SetOwningPlayer requires an associated input device for local players.
LUA ERROR stack traceback:
scripts/stacktrace.lua:133 in () ? (Lua) <131-136>
=[C]:-1 in (global) assert (C) <-1--1>
scripts/widgets/screen.lua:60 in (method) SetOwningPlayer (Lua) <56-62>
scripts/screens/dialogs/confirmdialog.lua:32 in (field) _ctor (Lua) <28-123>
scripts/class.lua:133 in (local) ConfirmDialog (Lua) <129-136>
scripts/components/weight.lua:223 in (local) CheckFirstTimeWeightClassSeen (Lua) <215-243>
scripts/components/weight.lua:244 in (method) OnStatusChangeByEquipment (Lua) <208-256>
scripts/components/weight.lua:204 in (method) ResetAndUpdateEquipmentWeight (Lua) <172-206>
scripts/components/weight.lua:36 in (field) fn (Lua) <35-38>
scripts/entityscript.lua:912 in (method) PushEvent (Lua) <895-925>
scripts/components/inventoryhoard.lua:426 in (method) OnLoadoutChanged (Lua) <404-427>
scripts/components/inventoryhoard.lua:401 in (method) SwitchToLoadout (Lua) <398-402>
scripts/components/inventoryhoard.lua:391 in (method) EquipSavedEquipment (Lua) <390-392>
scripts/components/inventoryhoard.lua:359 in (method) OnPostLoadWorld (Lua) <357-372>
scripts/entityscript.lua:1353 in (method) PostLoadWorld (Lua) <1349-1360>
scripts/prefabs/player_side.lua:209 in (field) fn (Lua) <124-246>
scripts/entityscript.lua:912 in (method) PushEvent (Lua) <895-925>
scripts/mainfunctions.lua:284 in () ? (Lua) <279-286>
=[C]:-1 in (method) SpawnLocalPlayers (C) <-1--1>
scripts/prefabs/dungeon.lua:186 in (field) fn (Lua) <184-187>
scripts/scheduler.lua:155 in (method) Update (Lua) <145-208>
scripts/update.lua:135 in () ? (Lua) <119-173>
1. sync the steam cloud saves to local
2. lunch the game
3.choose the saves archive
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